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Tomes and Scrolls

Tomes and ScrollsPublisher: Columbia Games Inc.

This article describes influential and interesting books and other written works that may be found in a Hârnic campaign.

Different versions of a written work arise when they are translated into a new language/script, or are heavily edited to ensure greater appeal to a specific group. Some versions may omit original material; some add new material. Original and later versions of a book are detailed with the following data.

Author
Year
Medium (Pages/Cover material)
Pages (or equivalents).
Language/Script
Street Value: Reflects perceived value more than its content or scarcity.
Copies: The estimated number of copies that exist
Location: The location of rare or unique books is sometimes given.



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Potions

PotionsPublisher: Columbia Games Inc.

Potions are found all over Lythia, in markets and fairs, on the shelves of apothecaries and physicians, in castles and in hovels. Some potions are well-known, but perhaps only in one region. Others are rare because they are difficult to prepare, have a short shelf life, or include rare or illegal ingredients. Magical effects are claimed for some potions, but most are intended as common remedies. Where guilds thrive, potions are a monopoly of Apothecaries, but there has always been a broad overlap between home remedies, herbal teas, and legitimate potions. Despite serious legal sanctions, unguilded sellers of potions are common, especially at fairs.

Most potions are created according to guild-approved formulas, and packaged and sold in accordance with strict rules regarding composition, quality, claims of efficacy, and packaging. Breaking these laws can bring severe penalties, including public humiliation, heavy fines, and loss of guild franchise. Forging the guild seal is a serious breach of guild privilege.

Most potions require herbs as ingregients.

 

32 Potions



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Sir Reginald Lichlyter's Wine & Spirit Emporium

Sir Reginald Lichlyter's Wine & Spirit EmporiumPublisher: Empty Room Studios Publishing

Sir Reginald Lichlyter's Wine & Spirit Emporium is a fantasy resource providing names and descriptions of various wines, bier, ale, cheeses, and breads. The book is presented as a catelog to merchants, innkeepers, etc. The book also gives plenty of information on the location of Sir Reginald's brewing and distilling business.

If you are a fan of our Tavern Menus product line, this is a must have.



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Zodiac Gods Grand Opening Bundle [BUNDLE]

Zodiac Gods Grand Opening Bundle [BUNDLE]Publisher: Zodiac Gods Publishing
THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...



The Keepers of Lingusia
PRICE: $9.95
SALE: $7.95

The Keepers of Lingusia is a dark sword & sorcery world that has been in service now for 28 years. This is classic old-school adventuring, circa 1980! KOL is a compilation of all the primary text documents and maps needed to play, mechanically compatible with Castles & Crusades, and easily used with Labyrinth Lord or OSRIC (or even Tunnels & Trolls, if you use it with the Troll's Companion as well). This edition includes the main rules, background, gazetteer, bestiary, new races, a vast and detailed pantheon of gods, scenario seeds, optional rules, new classes, an extensive gazetteer, the City of Octzel, and bunch of hand rendered maps....


The Sorcerer's Scrolls 42
PRICE: $4.95
SALE: $3.95

The Sorcerer's Scrolls returns! The first issue in 19 years features scenarios and NPCs for Dungeons & Dragons 4th Edition, new worlds and aliens for Traveller, horror characters and plot ideas for GURPS, new kindred for Tunnels & Trolls 7.5, reviews of Mutant Future, T&T 7.5, and Killer Bunnies, an overview of the Victorian era role playing games, an interview with the guys at Chimaera Studios, and more! Published bi-monthly....


The Troll's Companion
PRICE: $7.95
SALE: $5.95

The Troll's Companion is a collection of new rules, ideas, monsters and a scenario for use with the Tunnels & Trolls 7th edition RPG. Includes new specialist archetypes, priest spells, magic weapons, talents and disadvantage rules, combat maneuvers, monsters, and the Iron Tower scenario. Join the T&T revolution!...


TOTAL VALUE:$22.85
SALE PRICE:$17.85
SAVINGS OF:$5.00 (22%)


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The Sorcerer's Scrolls 42

The Sorcerer's Scrolls 42Publisher: Zodiac Gods Publishing
The Sorcerer's Scrolls returns! The first issue in 19 years features scenarios and NPCs for Dungeons & Dragons 4th Edition, new worlds and aliens for Traveller, horror characters and plot ideas for GURPS, new kindred for Tunnels & Trolls 7.5, reviews of Mutant Future, T&T 7.5, and Killer Bunnies, an overview of the Victorian era role playing games, an interview with the guys at Chimaera Studios, and more! Published bi-monthly.

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The Troll's Companion

The Troll's CompanionPublisher: Zodiac Gods Publishing
The Troll's Companion is a collection of new rules, ideas, monsters and a scenario for use with the Tunnels & Trolls 7th edition RPG. Includes new specialist archetypes, priest spells, magic weapons, talents and disadvantage rules, combat maneuvers, monsters, and the Iron Tower scenario. Join the T&T revolution!

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The Keepers of Lingusia

The Keepers of LingusiaPublisher: Zodiac Gods Publishing
The Keepers of Lingusia is a dark sword & sorcery world that has been in service now for 28 years. This is classic old-school adventuring, circa 1980! KOL is a compilation of all the primary text documents and maps needed to play, mechanically compatible with Castles & Crusades, and easily used with Labyrinth Lord or OSRIC (or even Tunnels & Trolls, if you use it with the Troll's Companion as well). This edition includes the main rules, background, gazetteer, bestiary, new races, a vast and detailed pantheon of gods, scenario seeds, optional rules, new classes, an extensive gazetteer, the City of Octzel, and bunch of hand rendered maps.

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-U- The Game of Stories Core Rulebook

-U- The Game of Stories Core RulebookPublisher: A'n'SR Entertainments

A simple roleplaying game to tell any story with. Let your stories begin with...

-U- The Game of Stories

We all enjoy stories, be they in movies, TV, comic books, or any number of entertainments out there. But wouldn't it be cool if you could be the main character in a story? What if it was you fighting for the freedoms of the ancient empire? What if it was you that saved the local pizza den from certain finacial failure? What if it was you that had all those amazing powers? Well now it can be. Welcome to -U- The Game of Stories.

-U- is a game in which you create a fictional character that stars in the fictional stories of your desire. All you need to play is a copy of the Core Rulebook, three 6-sided dice, and at least one additional friend.

The Core Rulebook includes:

Visit us for free and upcoming supplements at www.AnSR-entertainments.com.



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Campaign Workbook (Fantasy)

Campaign Workbook (Fantasy)Publisher: Big Finger Games

System: Useful for most fantasy RPGs.

 

This PDF contains 36 forms designed to be used with any fantasy campaign with special attention being paid to the World's Most Popular Roleplaying Game.

Each form is designed to be printed (as many of each as you need), hole punched, and compiled in a campaign binder.

Forms include:



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Guide to the Known Galaxy

Guide to the Known GalaxyPublisher: Skortched Urf' Studios

 “We have to consider the possibilty of xeno-cultural contamination, not just biological ontaimination. There is a very good chance that sooner or later, a xeno-visitor will arrive with the either the firepower, charisma or sheer economic muscle to completely reshape human civilization. We’ve seen it appen to other species- to the Thray, to the Cavepainters, to the Clee-Setti, to the Polyflor- alien contact hanges a planetary culture so radically that its recognizable, indigineous society effectively collaspes. here’s no reason to assume it can’t happen to homo sapiens."

 -Major General Elliot Shy,
United States Secretary of Defense 2038

The Guide to the Known Galaxy

The universe itself is several trillion years
old, and has been host to sentient life almost from
the first moment of its creation. Life has evolved in
the hearts of stars and in the deepest, coldest voids
between galaxies. The Milky Way galaxy is the
jewel of the universe, the axis upon which all of
material reality turns. Our galaxy is home to an
assortment of wonders, unmatched anywhere else in
this impossibly vast universe.


The Guide to the Known Galaxy is a
sourcebook for the Otherverse America campaign
setting, describing a dozen alien races common to
the universe. The new player races presented here
range from the relatively humanoid and comprehensible,
such as the Half Grey or the Thrayce, to
exotic, truly alien enigmas like the dimensionallydispersed
Jigsaw. These new aliens were built with a
specific campaign world in mind, but can easily be
used in any D20 Modern or Future campaign.


In addition, a new feat type is described:
Lifechain Feats. Lifechain feats give their recipient
an overwhelming genetic advantage, and provide the
character with supernatural talents….. at an enormously
high cost.


These Lifechain Feats, and the star-spanning
ecosystem and mythology they are part and parcel
of, form the basis for Otherverse cosmology and
galactic history.

All this and more are presented in this jam-packed 176page PDF presented by Otherverse Games. To view a full Flash preview of this product, click on a page corner below.

 



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