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The Rifter #6

The Rifter #6Publisher: Palladium Books


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The Rifter #5

The Rifter #5Publisher: Palladium Books

The Rifter is a synthesis of Game Master and Players' Guide, talent show, fan forum, news/house organ, sourcebook and fun for the entire Megaverse of Palladium RPGs. Every issue, unique and informative.



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The Rifter #4

The Rifter #4Publisher: Palladium Books

The Riter is a sythesis of Game Masters and Players' Guide, talent show, fan forum, news/house organ, sourcebook and fun for the entire Megaverse of Palladium RPGs. Every issue, unique and informative.



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The Rifter #3

The Rifter #3Publisher: Palladium Books

The Rifter is a synthesis of Game Master and Players' Guide, talent show, fan forum, news/house organ, sourcebook and fun for the entire Megaverse of Palladium RPGs. Every issue, unique and informative.



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The Rifter #2

The Rifter #2Publisher: Palladium Books


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The Rifter #1

The Rifter #1Publisher: Palladium Books

A synthesis of Game Master and Players' Guide, talent show, fan forum, news/house organ, sourcebook and fun for the entire Megaverse of Palladium RPGs. Every issue, unique and informative.



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The Arms of Nargash-Tor - 1st Edition Rules

The Arms of Nargash-Tor - 1st Edition RulesPublisher: Palladium Books
This book uses the first edition revised rules.
The first scenario for the Palladium Role-Playing Game. For "up to eight first-level characters, six second-level characters, for four third-level characters or any combination there of." The characters are hired to retrieve a holy relic on a picaresque journey through the Timiro Kingdom.

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Rifts RPG - 1st Edition Rules

Rifts RPG - 1st Edition RulesPublisher: Palladium Books
This book uses the First Edition Rules
  • Nearly 30 character classes: Cyborgs, Juicers, Dragons, Crazies, Cyber-knights, Psi-stalkers, Line Walkers, and much more!
  • Super-science and high technology: Bionics, cybernetics, power armor, and mega-damage weapons.
  • A transformed Earth where magic is a reality and supernatural creatures from the rifts stalk human prey.
  • Compatible with Heroes Unlimited, TMNT & Other Strangeness, Beyond the Supernatural, Mechanoids, and Palladium's other role-playing games.


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Rifts Coalition Wars Book 6: Final Siege

Rifts Coalition Wars Book 6: Final SiegePublisher: Palladium Books
The final battle in the war between the Coalition States and Tolkeen is upon us. This massive 224-page conclusion to the Siege on Tolkeen series describes the chronological turn of events and layout of the war. Other highlights of the book include:

- The City of Tolkeen mapped and described along with details on the city's defences and armies.
- King Creed, Warlord Scard and 42 other notable characters and their place in the war.
- New Tolkeen weapons of war, including the Lightning Fortress, the Dynamo Armor and the Demon Barge.
- War stories, adventure ideas and city combat situations.
- Who won and what will happen after the war.

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Rifts Coalition Wars Book 5: Shadows of Evil

Rifts Coalition Wars Book 5: Shadows of EvilPublisher: Palladium Books
Shadows of Evil examines the Five Baronies of Tolkeen and key cities, towns, fortifications and people. The 112-page book includes information on the Barrens and its defences, Skelebot graveyards found among the battlefield and the dangers in and around the lakes and rivers of Minnesota.

- Mad Town, a haven for adventurers, mercs and spies.
- Blueline and the industrial belt.
- Prisoner of war camps in Tolkeen.
- Detailed random encounter tables.
- Maps, diagrams and adventure ideas

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