DriveThruRPG.com Newest Items For Week Apr 27, 2009

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The Legacy of Doku

The Legacy of DokuPublisher: Dementia Five Publishing House

Compatible with Edition 3.5 of the most popular fantasy RPG in the world!

A simple invitation to a Victorian ball leads to most extraordinary events. In this period piece module, your group of adventurers is solicited by a renowned aristocrat to lead a reconnaissance team. Your quarry: two escaped patients from a local asylum. Of course, things are not always what they seem; indeed a number of macabre events force the players to question the mission and its unspeakable agenda... which ultimately leads to a most untidy, and undead, conclusion. Filled with suspense, shock and horror, this is a tale that binds the best of historical drama within the narrative of a contemporary vampire story.

A period piece OGL dungeon-crawling adventure in the old style RPG tradition! For character levels 8-10.

 



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Towers of Adventure Master

Towers of Adventure MasterPublisher: Troll Lord Games

Towers of Adventure is the ultimate adventure on the go. Designed by James M. Ward for the Castles & Crusades Role Playing Game, Towers of Adventures offers the Castle Keeper a marvelous set of interchangeable tower levels, rooms, monsters, NPCs, traps and treasures. This pdf allows you to make literally millions of exciting towers for your players to explore. Treasures, tower inhabitants, and tower maps are at your fingers and so easy to use you can put together a complex adventure in five minutes or less.

 

This product is perfect for the beleaguered CK! Time is always a problem; players are forever sending their characters off on tangents and ruining hours of preparation. Towers of Adventures gives the CK the tools needed to quickly create an adventure and drop it in any setting or style. It’s simple, easy and interchangeable. The interchangeable rooms and monsters are designed to allow the CK to create any level of adventure!

 

This pdf includes the following:

*15 tower illustrations with maps. Before the gaming session, the referee marks down unique numbers to fill the tower with creatures, traps, and treasure.

 

NOTE: The Maps in the PDF have had the numbers removed from them, a marked difference from the box set. CKs can insert the numbers where they need or desire them.

 

Adventure hooks to get your players to move within the tower. Several charts detail costs for character services and page after page of nonplayer characters and monsters are detailed to use in filling your towers. It also contains many different levels of treasure and traps to further detail out your tower.

 

Wizards Tower: Tower of Adventure #1

Cloud Giant's Tower: Tower of Adventure #2

 



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Post-Apocalyptic Dispatch (#20): More Metal

Post-Apocalyptic Dispatch (#20): More MetalPublisher: RPG Objects

More Metal is a short article intended to build on the established Darwin's World faction known as the "Metal Gods".  Most of the material in More Metal appeared in the original drafts of Metal Gods but ultimately didn't make the final cut.  This included an outline of the overall aims of the Metal Gods movement, as well as a list of quick adventure hooks for working androids and robots into your Darwin's World campaign, each arranged by level (low-level, mid-level, or high-level).  Finally, optional rules on "wild" robots, and the Reconstructor advanced class, will also re-emerge in this article.



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Collection of Horrors: Mr. Th?l?me

Collection of Horrors: Mr. Th?l?mePublisher: White Wolf

Corpses litter the scene, the only survivor an old Frenchman with a bleak sense of humor who will not explain what happened.

Can the hunters trust him? And if they can, should they?


The Collection of Horrors is an anthology of Storyteller tools inspired by the Horror Recognition Guide that you can either use in conjunction with the Guide or as part of your existing Hunter: The Vigil chronicle.

Each story kit in the Collection of Horrors (which you can buy individually, as a bundle or as a subscription) contains variety of appropriate tools; usually an SAS scene, a character with a character sheet, and props ranging from maps and reports to print out and hand to your players, to short imbedded audio files that you can play at your gaming table. These kits represent a collection of evocative story tools that you can write a story around, drop into an existing SAS or even string together. They aren’t stories in their own right, but rather pieces that you can snap together into whatever shape you want. Using the Guide can add even more props and ideas to this anthology, but it’s not required to use the various story kits in the Collection of Horrors.

Please note: Due to the nature of the embedded audio file, it cannot be paused, rewound or fast-forwarded once started.



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Three Days Until Dawn

Three Days Until DawnPublisher: Alea Publishing Group

This adventure takes place in the region featured in Adventurer's Guide to Cthonia. 

Iago the Black, a vampire, returns to his childhood home, Drusholden, to lay claim as its lord. Arrogant and proud, he searches for the tomb of his adversary, Lord Arthur Dunclin, the young knight that drove Iago from Drusholden two hundred years ago. Until he can find the tomb and sleep for three nights to make it his personal gravesite, Iago remains weakened.

In Three Days Until Dawn, characters must lift the undead siege of Drusholden, find the tomb that lies within the Faerie Realm, and destroy Iago before he regains his strength.

This product provides Players and Game Masters with the following for thrilling play:


Although designed for the Feudal Lords Campaign SettingTM, this product easily adapts into your favorite campaign or adventures

D&DLogo

DUNGEONS & DRAGONS Compatibility Logo ™ & © Wizards of the Coast in the USA and other countries. Used with permission.

 



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Creatures of Distant Worlds Subscription

Creatures of Distant Worlds SubscriptionPublisher: Jon Brazer Enterprises

The Creatures of Distant Worlds Subscription bring you a new creature every two weeks.  Within each issue is an exciting and dangerous creature to surprise your players.  With details like their physical description, combat tactics, habitat and stats for several variations, each unique creature provides a new challenge for different worlds.  Additionally, plot hooks describe how the creature fits into Sector Nothart, an upcoming setting from Jon Brazer Enterprises and can easily fit into your home campaign.

This subscription bring you:



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Hard Boiled: HMS Shearwater

Hard Boiled: HMS ShearwaterPublisher: Empty Room Studios Publishing

The H.M.S. SHEARWATER is the 3rd installment for our popular Hard Boiled Product Line. This set contains an early 20th century inspired passenger ship that has 7 decks, and measures 30 inches from bow to stern when assembled. Whether you're staging a murder mystery at sea, or a desperate race to escape a sinking ship this set has everything you need.

Also included are 3 pages of items and objects used in this set, and a map with all the decks and rooms labeled. Don't like the way we've decorated? No problem, just turn off all of the items and objects using Adobe Acrobat Readers layer capabilities.



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Urban Fantasy Hero

Urban Fantasy HeroPublisher: Hero Games

There’s more to Fantasy than alternate worlds filled with sword-swinging barbarians, armored knights, and fireball-casting wizards. One of the most popular Fantasy subgenres today is “Urban Fantasy,” which combines the mysticism and wondrous creatures of Fantasy with modern-day settings, technology, and people. Urban Fantasy Hero is your complete guide to this subgenre for gaming, with detailed information about genre elements and themes, character creation, and gamemastering. It also includes an extensive resources section featuring settings, spells, and other material you can use right away. So step away from your everyday life... and into the magical world of Urban Fantasy Hero!



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Creatures of Distant Worlds - Sand Cobras

Creatures of Distant Worlds - Sand CobrasPublisher: Jon Brazer Enterprises

On distant worlds in the deepest regions of space, unknown creatures await unwitting explorers.  Close to home, devious politicians and gangsters lure native wild life to carry out their dirty work while maintaining denyability.  On a frontier outpost, primitive life forms walk the uninhabited regions hoping claim the civilized place as their new home.  Be prepared no matter where your players go.  Be ready with the Creatures of Distant Worlds.

Sand Cobras borrow through deserts and beaches.  Their venom slows the mind and their strength pulls those they grab under the sand to their doom.  Stand up to the challenge and save the day, or fail to defend yourself and become this creature's next meal.



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Palladium RPG Book VII: Yin-Sloth Jungles - 1st Edition Rules

Palladium RPG Book VII: Yin-Sloth Jungles - 1st Edition RulesPublisher: Palladium Books
This book uses the first edition revised rules and has not been updated to second edition rules. Some portions however have been updated in the Rifter magazine.
 
Compatible with the entire Palladium Books Megaverse!
 
Palladium RPG Book VII:
  • A dozen new Occupational Character Classes and races including the beastmaster, holy crusader, witch hunter, bounty hunter, tezcat shaman, fire sprite, lizard men, headhunters, undead hunter and more.
  • 28 new skills
  • Weapon notes, traps and poisons.
  • The Great Fire Bog, Orcish Empire, and other places of note.
  • The Yin-Sloth Jungles described and more of the Palladium World's history revealed, including the Battle of Gods!
  • Four Major adventures, tons of villains, gods and scores of adventure ideas!
  • Over 25 maps.
 


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