| THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... |
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| Savings of: | $3.50 (18%) |
These ultra-tech devices are government secrets of the highest order. Most of these devices are not man-portable, and instead are a feature of secret government compounds and hidden lairs. These new devices join the Slide System, Necro-Neuro Search Engine and other high tech props described in the Psi-Watch Unlimited Edition core rulebook.
This mini-sourcebook details dozens of new pieces of equipment for your Psi-Watch, Otherverse America and Galaxy Command campaigns or for any other campaign using the D20 Modern ruleset. Psi-Tech Declassified is a perfect companion to The Otherverse Armory and the State of the Otherverse series of tech books.
Price: $1.99| THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... |
| Total value: | $26.88 |
| Special bundle price: | $21.95 |
| Savings of: | $4.93 (18%) |
How can you say "No" to a collection of Pathfinder haunts and templates, Ogres, Wolves, and more combining monstrosities, feats and domains, all of it bundled together with a interview with Brandon Hodge (Pathfinder Module: From Sea to Shore and Sunken Empires)? You'd have to be crazy to turn it down.
Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Game Content for you to take to the table. You'll find articles by Jonathan McNulty (Coliseum Morpheuon), T. H. Gulliver (#30 Haunts for Ships and Shores), ,and Steven D. Russell (Book of Monster Templates). Also you will find a the top reviews the best third party products by Endzeitgeist, Dark Mistress, and Shane O' Conner.
Plus a Bonus Interview with Illustrator Malcolm McClinton (Sunken Empires and the Laundry Rpg)
Price: $0.00The old alchemist said it was a simple matter of going to the caves and bringing back the rare mushrooms he needs. Might have worked out that way except there are several varieties of mushrooms growing in the caves and he neglected to mention the huge Dire Bats . This is a level one adventure using PathFinder rules.
Price: $1.00Vast is Vornheim, The Grey Maze…
…but I'm not here to bore you with that. This book is not about Vornheim, it’s about running Vornheim – or any other city – in a fantastic Medieval setting. And about running it with a minimum of hassle – so you and your players can get to the good stuff…That’s why we called it a ‘Kit’ – you can use it to build your own city, even in the middle of a game. Give somebody a floorplan and they’ll GM for a day – show them how to make 30 floorplans in 30 seconds and they’ll GM forever.
That said, anyone hoping they bought a book containing The Real Vornheim That The D&D With Pornstars Girls Play In has got it. These are our rules and tables and monsters and places. I wouldn't want to spend all this time writing a book I could't use...
– from the introduction
We asked Zak S., the game master of I Hit With My Axe, to make a little book full of the notes he had when running city adventures – and everything he wished he had. He gave us not only a sourcebook detailing key rules, tables, monsters and places in Vornheim – the city at the center of the Axe campaign – but also a treasure chest of resources for running adventures in any city.
Need to know how to get from here to there even if neither here nor there are listed on a map? Even if there is no map? Need a random encounter? Need instant stats for that random encounter? Need to know why there was a random encounter? This book was designed to help you make a city happen now.
In addition to details on Vornheim, adventure locations, and player commentary from the I Hit It With My Axe girls, every single surface below this jacket – including the back of the jacket, the book covers underneath, and the inside covers – has been crammed full of tools to help you build and run a city in a First, Second, Third, or Fourth Edition game.
Price: $9.00Another great issue, filled with all sorts of gaming goodness...
Musing of the Avalon Stogie..... <o:p></o:p>
Behind the Game,Heroes for Hire <o:p></o:p>
Junkyard Wars, Strip #17 <o:p></o:p>
Coral Thrown, Chapter X <o:p></o:p>
Dept 13 Comic, Issue #2 <o:p></o:p>
Mark’s Musings <o:p></o:p>
Artist Spotlight, Andres Canals<o:p></o:p>
Raging Swan Gaming <o:p></o:p>
Avalon Pathfinder, Unseelie Rings Part 2<o:p></o:p>
Multi-Verse, Hive Terror <o:p></o:p>
Battle Axe, New Magic Cards <o:p></o:p>
Reviews <o:p></o:p>
Geek Profile <o:p></o:p>
Arcana, Dragon’s Bone Mountains <o:p></o:p>
What’s New <o:p></o:p>
Cool Stuff <o:p></o:p>
Free Stuff <o:p></o:p>
Price: $0.00
Jason Storm gave a mad laugh as he burned the young mage down with his magic, the hot flames licking off the corpse.
”I told you not to kill him.” Answered a calm voice out of the shadows, a young, hansom woman stepping out into the light.
Rhonda my love, come to watch me kill another one of your apprentices?” Ask Jason with a mad grin.
“You will pay for your crime Jason, this I swear!’ Replied the woman, her eyes glowing bright as she summoned her own power. As the two squared off, the air growing electrical with the magic that the two powerful Magi gathered, only to then drop of to nothing.
“Damn!” cursed Rhonda, while Jason only stood and laughed all the more.
“Seems the Geas that hold our power in check will not allow us to fight in the open. Care to meet me in the sacred grove where I can then ripe the flesh from your bones?”
“With pleasure,” Rhonda answered, her magic whisking her away.
Magi is an S&G genre game where player battle with modern magic and elemental forces. This is another great new S&G game so get into the magic of it all.
Price: $5.99
Many facets create a distinctive personality and character, and the proper traits can go a long way towards making your next hero much more memorable. Why not make sure you've got the best to choose from?
With 101 Racial Traits you'll find more options for all the core races, certain to give any character a distinctive and personal background. Make your dwarves "unshakeable" or "Born with Axe or Hammer," and your "Highborn" elves the keepers of an "Alicorn bloodline." Gnomes might be "Well-Traveled," or be handy with "Steam and Fumes." Even humans can find something a bit more exotic, making them a "Child of Destiny," or gifting them with "Eidetic Memory." These traits provide interest options for the mechanic-al and roleplaying flourishes to personalize every PC.
Whether you decide on a Wendigo Ancestry, life as a Star-Touched elf, a Quickling Spirit, a half-elf Bastard's Life, a half-orc's Noble Savage heritage, or a halfling's Cannibalistic Reputation, having at least fourteen options for any race means hundreds of combinations and characters designed with panache and flair. It means a character with not just good traits, but the Rite traits!
Price: $5.99
Seek the final resting place of the great ships with the Kobold!
Jonathan Roberts cartographer for Kobold Quarterly, Sunken Empires, and Coliseum Morpheuon, presents another Fantastic Map: "The Ship's Graveyard." Take your adventures to the silty bottom of the cold, briny deep and fight amongst the broken hulks. This map originally illustrated the adventure The Wreck of the Goodwife in Kobold Quarterly #13.
This multi-page PDF allows you to print out the battlemap at a 1 square=1 inch scale and is also available in a printer-friendly light grayscale version. Fully printed, this map is 5 foot to a side - 25 square feet of watery peril. Now a sinking ship is just the start of your players problems.
The pack also contains high-resolution Jpegs of the map with and without grids for you to print out as a poster map, or for use in your virtual tabletop of choice - along with pngs of a runic spiral, the heart of a whirlpool and an anchor compass. The file also contains two maptool campaign files set up for quick use in the 4.0 version of the world's most popular roleplaying game and its 3.5 thriving spiritual successor. The Maptool files require Maptool 1.3b84 or newer to work.
You can find more of Jonathan Roberts work at his blog HERE
Price: $2.99The obSESSION Beta Edition is a release designed to be used to playtest and improve the system before it's final commercial release.
This Beta Edition contains
Purchase of the Beta Edition will entitle you to receive the Core Set when it is released, including the full versions of the Appendices. Over the course of the remaining development the Beta Edition will be revised to gradually bring it closer to the final Core Set. This will involve both the addition of the Appendix material and the removal of the "Extras" and the sample chapter, though some material which originally surfaces in Extras will likely end up in the Appendices.
obSESSION is more than just a Role Playing Game, it is a set of core mechanics designed for use with any setting, genre or game style. The fully expandable rules contained in this book are adjustable for a variety of playing styles and can be used to model any reality that the GM or designer can imagine.
Additional optional rules from Obsessive Compulsive Design are fully compatible with the rules found within, expanding upon rather than contradicting the core rules and ensuring that any optional expansion is usable with any obSESSION game, not just one or two.
GMs and designers can choose the level of realism they desire and balance it against a number of player-friendly options to create the game and experience that they want. By building from a consistent base model of reality obSESSION allows for the rules or settings to be “tweaked” without losing compatibility. It’s internal consistency also allows for a minimum of mechanics to cover a maximum array of potential situations and makes “on-the-fly” rules decisions simple.
The Core Rulebook contains enough to begin using the obSESSION system with a little work from the GM but these rules are expanded upon and complemented by the material found in the Appendices. Optional, alternate and advanced rules make obSESSION adaptable enough to fit what YOU want from a game, whether for your home campaign or a planned publishing project.
STRATEGIC ANALYSIS…
Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt most. Factories were razed, capitals fell, and loyalties were shattered.
But eventually, the leaders of the Inner Sphere’s ancient warring factions recognized the true threat, and united behind a bold new freedom fighter to bring down the Word of Blake’s bastion of power: Terra. Though the war still rages on, and the Blakists’ Master yet lives, the followers of Devlin Stone know all too well that victory today may only pave the way for the wars of tomorrow.
Field Report: LAAF describes the state of the Lyran Alliance in the wake of the events described in Jihad Hot Spots: Terra, including the overall military and logistical condition of one of the Great Houses who stood against the Word of Blake menace. Mauled by the Word of Blake and the Clans alike mere months after the end of a bloody civil war, the battle weary House of Steiner now struggles to recover its strength at the dawn of a new era…
Price: $4.95Desperate Measures, Cut-Rate Prices
The fires of the Jihad have crippled the collective military-industrial complexes of the Inner Sphere, sparking a desperate call for equipment—any equipment—to replace combat losses. While the factories of the Successor States and the Periphery struggle to recover, a wave of second-grade manufacturers, relying on older, outdated methods, have rushed to take up some of the slack by bringing back venerable designs not seen since before the first Star League. Still others have taken to offering armed support units to fill in the gaps, ’Mechs and vehicles that, while not up to the late thirty-first century cutting edge, can still bring lethal force to bear in a pinch.
Experimental Technical Readout: RetroTech samples a number of new designs that have begun to emerge from secondary manufacturers across the war-torn Inner Sphere. Representing modern manufacturing with older techniques, most of the designs featured in this book incorporate a mix of modern technologies and older design standards—many rushed into service for their desperate consumers. Statistics and Record Sheets are included for 13 new experimental BattleMechs, vehicles, and aerospace units presented in this book, ready for play in advanced BattleTech games.
Price: $4.95Spacecraft Builder is a Stellar Wind Player’s Aid. Player’s Aids are small works that provide useful tools for both GMs and players.
This aid consists of two spreadsheets that do all the heavy lifting for you when building spacecraft. One in Excel format for Windows users who have Excel 2007 or later and one in Numbers format for Mac users who have iWork 09 or later.
The Excel spreadsheet has basic formatting and performs all the required calculations for size, cost, downpayment, etc. based on your selections. You can then use the final information to fill out your Spacecraft Data Record sheet.
The Numbers version fills out a Spacecraft Data Record for you as you work through the spreadsheet. When finished, you can copy and paste the resulting data record into Preview for printing.
The Numbers version WILL work on an iPad (if you have Numbers for the iPad) with some reduction in the spreadsheet functionality, but the data record sheets WILL get filled out. If you are a Windows user, simply email the Numbers file to yourself and open it on the iPad, then tap the icon in the upper right corner of your iPad screen and choose to open the attachment in Numbers.
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Price: $4.95
Fight: Round 2 adds more of everything to expand the possibilities of your game. In this book, you will find dozens and dozens of options to emulate any fighting game, any campaign style.
Create Fighters with brand new Qualities and Weaknesses, including several new Techniques.
Bring over two dozen ways to modify Basic Moves into the fight, or master a new category of moves: Command Moves.
Design entirely new kinds of Special Moves with over 60 new Special Move Elements and Liabilities, including new options for Super Moves and over two dozen new types of Super Moves.
Expanded rules for combat demonstrate the flexibility and robustness of the core system, with new options for Combos, Stunning, Blocking, Defensive Responses, weapons, team combat, and Environmental Hazards.
Bring the Fight! system beyond the fighting game genre with guidelines for traditional fantasy, mecha, and supers.
Price: $7.50A long trek in the baking sun has each character wondering, "Am I imagining that? Do my eyes play tricks, showing me what I want to see?"
They swear they see green breaking the never-ending sands in the distance. And they do.
The question is what magic, deity, or reality are you going to explain it with? Shall you treat your faithful players to a peaceful retreat for their characters? Or is this desperately needed desert pool going to cost them more than they can pay?
As always, we've developed these 8x8 inch tiles with a one inch grid overlaid - perfect for miniatures or tokens. Each tile is created in beautiful high resolution. Print off as many as you need and revel in their glorious lush colors.
Product contains: A 15-page high resolution PDF of highly detailed dessert oasis map tiles.
Price: $6.95The light of the God-Emperor stands between humanity and destruction. Against myriad enemies, the Ecclesiarchy defends the faith with bolt, chain, and flame.
Blood of Martyrs contains new rules, backgrounds, alternate careers and equipment for playing servants of the Adeptus Ministorum, the church of the God-Emperor of Mankind.
Included within are a detailed history of the Ecclesiarchy and the Sisters of Battle, as well as extensive accounts of the Ministorum within the Calixis Sector from Shrine worlds to the powerful cardinals of the Sector Synod. Take up the mantle of the most faithful of the Emperor’s servants, the Adepta Sororitas including the Sisters of Battle and the Orders Dialogous, Famulous and Hospitaller!
The Old World is a place of unending war and strife where the Four Ruinous Powers continue to gather worshippers among the nobles and commonfolk alike. Amidst this gathering darkness burns a light of hope that slowly gains strength, lit by those who follow the signs of faith...
Liber Infectus is a supplement for Warhammer Fantasy Roleplay. GMs will find new rules for disease and Nurgle’s daemonic minions, and players have access to ten new careers. In addition, Liber Infectus includes a complete adventure for GMs to test their players’ newfound faith!
Please note that this is not a complete product. The full retail version of this product has many components which are not included with this pdf, such as cards and tokens. A copy of the full retail version of this product is required in order to use this product.
The distant, fragmented goblin hordes of Plas-Tok rally under a new and sinister banner.
The innumerable goblin hordes of Plas-Tok have never approached close to the town of Rune and possess an almost spiritual fear of the area. An ancient and shattered artifact held in religious reverence by the townsfolk is believed to be the cause of the goblins dread and a protective barrier more complete than any stockade or wall.
But as leaders from nearby settlements meet at Rune to discuss a new era of peace and cooperation, there comes rumor of an approaching goblin warband. With the incursion being the deepest of its kind in many years there is renewed concern for the goblin menace and their intent.
The Goblins Stir is a challenging introductory 3.5 OGL Pathfinder adventure for the Shattered Blade Campaign in the Torn World: Shadow Vale setting. Designed for 4-6 1st level characters, The Goblins Stir can equally be used as stand-alone material for any fantasy setting.
With an action-packed beginning as each character is challenged from one of over half a dozen solo encounters, details for the town of Rune, surrounding wilderness, village of Raven Downs, nearby ruined keep, and the dungeon beneath, this adventure module provides the DM with all the materials for his or her new fantasy campaign. Will your characters learn why the goblin forces have wandered so close to the human settlements?
Obramai cursed and slammed the cellar door, thrusting his back and full weight against it moments before something on the other side crashed into it with the force of a battering ram. Grimacing from the effort - but also fear - the heavy set farmer braced himself against the wooden boards and looked about frantically; he needed a bar, a brace, perhaps a nearby shovel ... something!
Something hit the other side of the cellar door again, this time causing dust clouds to fall from the farm house walls. This was not a good situation to be in and Obramai was running out of options.
As panic set in and the farmer realized that this was one battle he was probably not going to walk away from, a movement through the trees and on the main road caught his eye; a traveler!
Looking momentarily up to the heavens and muttering a silent thanks to Idun for such luck, Obramai flinched against a third impact and shouted out to the stranger in the distance.
This Module includes:
Price: $6.00
The Old World is a place of unending war and strife where the Four Ruinous Powers continue to gather worshippers among the nobles and commonfolk alike. Amidst this gathering darkness burns a light of hope that slowly gains strength, lit by those who follow the signs of faith...
Signs of Faith is a supplement for Warhammer Fantasy Roleplay. Signs of Faith introduces valuable background information on the Cults of the Empire as well as insights on the Ruinous Power Nurgle, the Plaguefather. For players, Signs of Faith introduces new rules for priests, dozens of new blessings across all nine major Empire faiths, and suggestions on how to play priest characters.
Please note that this is not a complete product. The full retail version of this product has many components which are not included with this pdf, such as cards and tokens. A copy of the full retail version of this product is required in order to use this product.
| THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... |
| Total value: | $7.50 |
| Special bundle price: | $6.00 |
| Savings of: | $1.50 (20%) |
Image Portfolio Platinum Edition is the premier line of online PDF art resource that gaming companies can use. All the art pieces in this art resource can be used in any of their upcoming RPG ideas or projects. When a person acquires Image Portfolio, any of the art in the PDF can be used in any of their own products as if they owned it them. This is due to the limited licensing agreement of Image Portfolio. This specific Image Portfolio contains 5 full color images of fantasy character design images.
Price: $9.99This free sample PDF discusses the Chinese admiral and explorer Zheng He (pronounced jung huh) and his massive treasure fleet's effect on the western Europe of the Kingdoms of Legend campaign setting.
Included are a few new ship stats for the enormous junks in the armada and a few new gunpowder based explosive devices. This PDF is a companion of sorts to the book Kingdoms of Legend: All Hands on Deck!
Pathfinder and associated marks and logos are trademarks of Paizo Publishing, LLC, and are used under license. See paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game.
Price: $0.00
One of my Future Shock series of sci-fi themed artworks. Use them to add style and flavour to your next sci-fi project. If you like this one, be sure to look at my other Future Shock images. All are designed in the same style and tone to keep your project consistent.
The guardian is a hi-res scan of a pen and ink lineart and features both the original lineart plus two colourised versions, one full colour, one grayscale.
Image sizes (in pixels):
Full image with background = 2018 x 2835
Transparency = 2020 x 2838
About the Artist
David Sharrock has been an artist and writer in the publishing industry for 15 years. His individual graphic style and image manipulation using non-Photoshop software and traditional design techniques produce unique and effective results. Past clients have included NBOS, RPG Tonight, Grimoire Models, Aza Creations and IMVU.
Images are not produced using 3D software or Photoshop. The artist claims full copyright for all photographs used for image manipulation purposes.
NOTE: this product is not for sale to Wizards of the Coast or Games Workshop or any subsidiary of those two entities. The accompanying End User excludes both parties.
Price: $3.48For the first time ever, the role-playing game for the BattleTech universe has its own gamemaster screen!
Head to BattleCorps.com/catalog to pre-order a hardcopy!
Brilliantly illustrated and constructed of heavy-duty cardboard stock, this four-panel portrait GM screen brings the most important reference tables to easy fingertip reference during game play. Leave thumbing through your rulebook for a reference for between games, with a GM screen that keeps the focus on the action and fun!
For use with A Time Of War: The BattleTech RPG