DriveThruRPG.com Newest Items For Week May 5, 2009

The Largest RPG Download Store!

Unauthorized Upload [Virus_135 Mix]

Unauthorized Upload [Virus_135 Mix]Publisher: Bailey Records

Unauthorized Upload [Virus_135 Mix]
Copyright 2004 Winged Warrior Publishing (ASCAP).  All Rights Reserved!
Song Length = 3:11
Audio = Stereo MP3
Sample Rate = 44,100 Samples/Second
Bit Rate = 192 Bits/Second

Unauthorized Upload [Virus_135 Mix] is the sixth and final "single" from Odds and Ends, Rarities & Remixes (Bailey Records / May 12, 2009).  This mix is a variation of how I used to perform this song in a live music set.  The original version can be found on CyberNet Official Roleplaying Soundtrack (Bailey Records, May 11, 2004).  Both versions of the song feature vocoder work by Todd A. Zircher.

Unauthorized Upload [Virus_135 Mix] is part of the Universe87 catalog (cyberpunk / modern / post-apocalyptic music) from Bailey Records Composition and Sound Design.  Additional Universe87 catalog songs include the Autumnal Slumber (Bailey Records / April 1, 2003), CyberNet Official Roleplaying Soundtrack, Universe87 Campaign Setting Soundtrack (July 19, 2005), Slade Chronicles: Riftwalker - Official Mix-Tape (August 15, 2006), and Warlands - The Soundtrack (April 21, 2009).

Visit: http://www.universe87.com for more details.

Be sure to click the Full Preview link below to visit my Acidplanet profile where you'll find a full-length WMA version of this song and many more remixes and originals.

Theme - A Hacker's song.

Unauthorized Upload [Virus_135 Mix] is composed and arranged by Stratos of Bailey Records Composition and Sound Design - the team that brought you the Origins Award-nominated Universe87 Campaign Setting Soundtrack.



Read Article               Explore this site


Modern Dispatch (#135): Dark Future^20

Modern Dispatch (#135): Dark Future^20Publisher: RPG Objects

A campaign model for Supers20 and Modern20

In our near future, mutants are real.

Are they our brothers? Or the next step in human evolution, destined to replace mankind as we did the Neanderthal?

Struggling to come to grips with the "mutant questions", a mutant crime wave leads to the Mutant Registration Act.

This leads mutants to strike back in a way that shocks and frightens ordinary Americans and pushes them over the edge, allowing ambitious lawmakers, suspicious of mutants, to pass the Mutant Enforcement, Removal and Evaluation act.

Now mutants live in ghettos, called "Containment Zones", scattered in large cities across the United States.

Within the Containment Zones, mutants prey on each other, in a lawless gang environment where the strong rule the weak.

Black Knights patrol the Perimeter in powered armor that makes them the equal of most mutants. Anyone found in this no man's land can be shot on sight.

Beyond the Perimeter, ordinary men and women continue to struggle with the "mutant question", asking themselves the same question their grandparents answered so tragically.

Some, driven by hatred and fear, form lynch mobs, terrorizing and killing those that are different, those they think might be mutants. Some have decided to aid the mutants in their plight, helping their fellow man, regardless of their appearance of powers, through an underground railroad of safehouses and secret runs across the border to Canada and freedom.

And some mutants are convinced a war of extermination against their kind has already begun. These mutants wage a terrorist campaign that divides humanity over the Containment Zones even further, forcing humans to choose between the zone or the Underground Railroad. These terrorist are opposed by brave bands of mutant heroes, willing to risk a return to the Zone, or death at the hands of the Knights, to protect the weak from these mutant terrorists.

It's the 21st century and the United States is a powderkeg.

Will you strike the spark? Or extinguish the flame.

Welcome to Dark Future.



Read Article               Explore this site


API Worldwide: Canada + API Demon Codex: Lochs [BUNDLE]

API Worldwide: Canada + API Demon Codex: Lochs [BUNDLE]Publisher: Third Eye Games
THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...



API Demon Codex: Lochs
MSRP: {display_products_non_sale_price(61485)}
BUNDLE PRICE: {display_price(7.9900)}

Swim with Fallen Overlords

We were shoved from our thrones and poisoned with horrible magic called the Contagion. We left Domainya in search of a cure and found help on Earth, but the Loch Spandrels have been taken over by beings far worse than us. Should we ignore the cries for help? And if we do... how long can we stand it?

In a Fight to Reclaim their Power

Demon Codex: Lochs is the first racial sourcebook for Apocalypse Prevention, Inc. It is a complete guide for players and GMs to the Lochs and other newly introduced aquatic races. Details on the Loch culture, their struggle with lost power and fall from grace, their research into the Half-Loch phenomenon, and their calling to return await within.

Demon Codex: Lochs Includes Information on all the asp...


API Worldwide: Canada
MSRP: {display_products_non_sale_price(60203)}
BUNDLE PRICE: {display_price(7.9900)}

Face the Dangers that Lie Beneath
Regardless of what you may think... Canada is neither boring nor safe. There are untold dangers around every corner, and few of our kind to fight. We will strike back with determination and wit. We will be triumphant... because there is no other choice. ...And Stay Ready for Anything API Worldwide: Canada is the first regional sourcebook for Apocalypse Prevention, Inc. It is a complete guide to playing in or running adventures set in the Canadian region. Details on the dreaded entity known as the Thing Under the Ice and the plans of the Circle of Ten's Great Strategist, along with new races, magic, creatures, and equipment await within. API Worldwide: Canada Includes: Information on the region, threats to its safety and API's strategies Ne...


TOTAL VALUE:{display_price(39.98)}
SPECIAL BUNDLE PRICE:{display_price(15.98)}
SAVINGS OF:{display_price(24)} (60%)


Read Article               Explore this site


After the Bomb Book 5: Mutants in Avalon

After the Bomb Book 5: Mutants in AvalonPublisher: Palladium Books
 King Arthur is back! And he's a mutant!

The island of England is mapped and described. Much has changed after the bomb struck. Human life is nearly extinct and Britain is now divided into eight kingdoms, all ruled by intelligent mutant animals. But all is not well. Feuding between the kingdoms promises civil war, then there are the rumors about a human army invading the Waste Lands. The realm needs a leader. A man (or mutant) who can unite the people and restore a nation; King Arthur!

This one has it all. New mutant animals, and insects, new character classes and skills, being British, a new human villain, the treachery of the evil Morgana, Merlin, and magic available to druid player characters!

• 19 new mutant animals.
• Eight mutant insect monsters, not to mention giant, monster snails and slugs.
• Druid player characters and new magic powers (this is different than the Palladium Fantasy RPG druid magic).
• Earth magic and the evil of Morgana.
• The SAECSNs, a new, militant army of humans more savage than the Empire of Humanity.
• The new Britain, described and mapped.
• King Arthur, Merlin, and the Knights of the Round Table.
• Adventures and more.
• 80 pages

Read Article               Explore this site


Guide to GameLords Classic Traveller

Guide to GameLords Classic TravellerPublisher: Game Designers' Workshop (GDW)

 

   GameLords, Ltd began as a fantasy role-playing publisher with its Thieves Guild game system. In 1982, the company expanded to science-fiction and acquired a license to produce Traveller titles. Between 1982 and 1984, GameLords published impressive titles by a variety of authors. This is an overview of the titles.

   In addition to short scenario books, GameLords introduced a clever pairing of Environment rules books with an associated adventure: (for example, The Mountain Environment and Ascent to Anekthor).

   Founder Kerry Lloyd died in 1985 and the company ceased operations. Remaining inventory was purchased by Different Worlds and continued to be sold for several years. With the expiration of the license, the rights to the books reverted to GDW (and ultimately Far Future Enterprises).



Read Article               Explore this site


The Rifter #27

The Rifter #27Publisher: Palladium Books

The Rifter is a vehicle to numerous Palladium role-playing worlds. It is a tool for Game Masters and players alike. A place to showcase new talent and exchange ideas for the entire Palladium Megaverse. Every issue, unique and informative.

Issue number 27 is outstanding with Chaos Earth Britain, Oriental Palladium Fantasy Game Master tips and ideas for running a Rifts Mercenary Campaign, a juicy Heroes Unlimited adventure, fan fiction, the latest on the Rifts Movie and all kinds of news and iformation.

Read Article               Explore this site


Werewolf The Apocalypse Second Edition

Werewolf The Apocalypse Second EditionPublisher: White Wolf

These are the final days-
The signs are clear:
Even our pups know
That this is the age of the Apocalypse

The humans have Corrupted the Earth
Destroyed the Trees
Slaughtered the Beasts
Choked the Air
Poisoned the Soil
Clogged the Waters
Unleashed the Eternal Fire

Now, the Wyrm rises
To eclipse the Moon,
Devouring all within its grasp,
Hunting the hunters.

There is no garden to which we can flee.
There is nowhere to hide.
The end is upon us.
When will you rage?



Read Article               Explore this site


Arcane Adversaries Character Pack [for Hero Designer software]

Arcane Adversaries Character Pack [for Hero Designer software]Publisher: Hero Games

All the characters and spells from Arcane Adversaries in Hero Designer format. 
 



Read Article               Explore this site


Venture 4th: By Skill Alone

Venture 4th: By Skill AlonePublisher: Adamant Entertainment
Skills make up an important part of any role playing game. A character?s skills are what make him or her versatile and unique.

In 4E, skills are broken down into a small number of broad categories, with each able to be used in a number of creative ways. The latest incarnation of the game has also introduced us to the skill challenge, a dramatic encounter where the situation is resolved through a series of skill checks instead of the combat system.

By Skill Alone includes notes on designing your own skill challenges, presents a collection of new skill challenges suitable for parties of all levels from the heroic to the epic tier, gives new uses for every skill found in the 4E player's book, and also includes three new Rituals whose results are based on skill usage.




Read Article               Explore this site


Steampunk Series: Dwarf Fixer

Steampunk Series: Dwarf FixerPublisher: Sade

5 high resolution transparent png images (each one around 2000px)

Both for personal or commercial use.

Check my other steampunk stocks as well :)

 

lj



Read Article               Explore this site







      © Virtual Adept - All rights reserved. Unauthorised copying or reproduction of any part of this site or its content is strictly forbidden.