Vampires aren't pretty dolls or slick corporate types. They're vile, bestial creatures, motivated by a perverse desire to torture and kill every last human. And blood supplies? They're not worried about blood supplies. Animals and insects outnumber humans by more than 100,000:1. Easier to breed and less trouble. Face it, we're a minority on this planet and soon we'll be extinct. If not for the Hunters.
Bad Blood is a story about those individuals who've pushed through the veil of their own personal horror to go from being hunted to hunter. Some say that they're just drifters and hired guns. Some say their chosen path makes them less than human themselves. All Hunters have a secret.
But they're all we got.
Price: $2.99
Ever drawn a stickman? Ever made a doodle?
Yes?
Then you are a GOD OF WAR!!!
When you put pen to paper and create these seemingly meaningless marks you are a divine creator and your scribblings become the soldiers in a war as old as mankind.
The battle between stickmen and doodles has raged since the first cave paintings and will continue until the last human has been ground to dust.
The doodle hordes are merciless, corrupt monstrosities whose inklust can never be sated. Where numbers are high they overrun the Sticklands, twisting them into scratchy, festering shadows until they are eventually drawn into the Doodle Realm. The only hope are the stickmen courageous enough to take up arms and challenge the doodle onslaught.
As a stickman you will descend into labyrinthine dungeons, explore sprawling techno-cities, battle great straggle-dragons and face off against terrifying scribble cyborgs...and if you are brave enough, you may stare deep into the bulging eye of a doodlemancer.
But don’t worry, armed with an array of potent hats, awesome weapons and the eldritch powers of scribblemancy you are more than up to the task! So gather your allies, get some paper, grab a pen and roll some dice for the fate of the Sticklands is in your hands!
Features of Stickmen
Praise for Stickmen
If I’d had Stickmen back then, I’d never have had time to create the Soviet Communist Party - Vladamir Lenin
Join me! Then we can play Stickmen - Emperor Palpatine
This game is sooo two dimensional - Genghis Khan
Stickmen is the best game I’ve ever played - Carlos the Jackal
When I saw the beauty of Stickmen’s pages I burnt my brushes - Michelangelo
Peace in our time is possible but only by playing a lot, and I mean a LOT, of Stickmen
- His Holiness the Dalai Lama
Price: $4.84
After rescuing their allies from an ambush set by Edward Russo's Living Dead, the group made it back on the road and headed toward Colorado.
Delayed yet again by a trap that disabled the vehicles, the convoy is now assaulted by a clan of cannibals that have escaped into a nearby series of caverns. Forced to rescue several kidnapped allies, the characters must play a game of survival in unfamiliar and dangerous territory.
Price: $1.99
This miniatures battle map is symmetric balance to provide incredible strategic combat. Each in-scale structure is well-thought out and strategically situated to add different tactical dimensions to each Conflict Match or gaming session. Though designed exclusively for the Conflict Roleplaying System, this map is versatile enough to be used with any roleplaying system that uses the standard 1 inch miniature grid (i.e., 3.5, 4e D&D, Pathfinder).
This map was designed at high resolution levels and is impressively clear. Providing a realistic three dimensional feel.
Top, bottom, and side coordinates are include for the use of Passcards (Conflict Hidden Movement System). The coordinates are easy-to-read and easy-to-follow map points to add to the accuracy of your player’s moves. A must have for all GMs (if we may say so ourselves! :)
Using the standard 1 inch miniature grid formation, the map is printed with the gridlines or can be downloaded without gridlines.



Virtual Game Table Compatible ![]()
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What to add a virtual gaming table to the list or have a question? Sending an email is the best way to do it.
Price: $6.99
Powercell Games Presents:
Christopher M. Eisert Fantasy Realm Royalty Free Images 1
This stock art collection features 31 images
This is a non-exclusive license for independent game publishers.
Christopher M. Eisert Fantasy Realm Royalty Free Images Usage Guide:
You may reduce, crop or color the artwork included in this collection. The artist's signature must be included in the final published image. You may not resell this image. If you use this image in a publication (digital, print or otherwise) you must include this statement:
Some artwork copyright Christopher M. Eisert, used with permission.
Christopher M. Eisert retains the right to sell the use of this image.
Contact castlearchon@gmail.com with any questions. Check out the demo for thumbnails of all the images.
Price: $14.95
This is a subscription to the issues #2 - 21 of Monsters Unleashed. If you are a patron to the Monster Update Subscription you will be sent an complimentary copy of this subscriber when we are ready to release issue 2 in July.
Each of Monsters Unleashed products will contain 5 updated monsters for the Pathfinder Roleplaying Game with new art from Michael Scotta and other artists. Please check out the reviews of Monsters Unleashed v.1 or pick up a copy of it.
The second issue of Monsters Unleashed will be released in July.
Price: $21.50Purple Duck Diversions is a series of short, no-frills, and free PDFs that Stefen and I create when we really should be working on something else. Each version is available for free and in the tip jar format (that allows for a $1 donation) but does not differ in content.
Antipaladin Feats is a collection of 15 feats designed for paladins and taken from the core books and then reworked to serve antipaladin characters and non-player characters.
Price: $1.00Purple Duck Diversions is a series of short, no-frills, and free PDFs that Stefen and I create when we really should be working on something else. Each version is available for free and in the tip jar format (that allows for a $1 donation) but does not differ in content.
Antipaladin Feats is a collection of 15 feats designed for paladins and taken from the core books and then reworked to serve antipaladin characters and non-player characters.
Price: $0.00Arcane Heroes
Arcane Heroes is a rules-light roleplaying game set into a fantasy world filled with magic, wonders and epic adventures.
Characters in Arcane Heroes are members of ancient bloodlines which have produced many great heroes (and dreadful villains) in the past. But the world has changed, the industrial revolution has shaken up the old order. The ancient bloodlines are all but forgotten, but in these dire and gloomy times, heroes are needed more than ever.
Arcane Heroes uses a simple dice pool mechanic and contains all the rules needed to play a game.
Price: $0.00
RACE, BUMP, WIN
Speed around a track at 200 MPH! Interfere and block your opponent, but be careful not to bump into a wall!
200 MPH is a racing game for 2 to 6 players, ages 5 and up. Game time is 15 min.
Price: $5.99RACE, BUMP, WIN
Speed around a track at 200 MPH! Interfere and block your opponent, but be careful not to bump into a wall!
200 MPH is a racing game for 2 to 6 players, ages 5 and up. Game time is 15 min.
Price: $0.00Killing Winter is an adventure for the Brass, Blood and Steam, supplement for the SotC SRD. You will need Brass, Blood and Steam (also from UKG Publishing) and a copy of the SotC SRD in order to run it "as written", though it should be quite easy to adapt to any steampunk or generic games system.
This adventure is set in Queen Victoria's Land, the sample campaign background in Brass, Blood and Steam and follows directly from the sample adventure, Diamonds in the Snow.
Price: $2.00We here at Little Red have a thing for being a little "wicked."
To us, the villains are just as compelling as the knight in shining armor! With Pathfinder releasing the antipaladin class in its Advanced Player's Guide we thought we would give a facelift to one of our favorite D&D 3.5 classes.
The Tome of Wicked Things provides the following in approximately 11 pages:
Rules for playing an antipaladin as a base class
Favored class options for the antipaladin
5 new alternate classes for the antipaladin
11 new feats for the antipaladin
The real showcase of the Tome of Wicked Things are the alternate classes we present. The first in the book is the "Black Knight." It brings back the sneak attack that blackguards had from D&D 3.5 at the cost of the smite good ability. The next alternate class presented is the "Wrath Reaper." It presents a more necrotic take of the antipaladin. The wrath reaper is followed by the anarchistic "Disciple of Discord." Instead of being concerned with the struggles between good and evil, a disciple of discord fights for the forces of chaos and individual freedom (Unfortunately, this tends to lead him down the road of madness!). The "Red Sword" alternate class is designed for paladins who have lost their way on the road of peace and fell to the rage and bloodlust of the battlefield (They are truly a force to be reckoned with in combat!). The final alternate class we've got lined up for the Tome of Wicked Things is the "Infernal Champion." The infernal champion has made a powerful pact with a demon (or other dark patron) and now serves them. In return for their service they are gifted with the ability to summon dark creatures from their master's legions!
Price: $1.99
This is the entire player's section of the Extreme Future RPG core rule book. It is to give to players, so they have a beautiful document full of illustrations when they roll up characters, without giving away all the secrets to be found in the GM section.
The core rules book contains this players section, and a game master section.
Extreme Future is set in a universe where human space spans the galaxy, where we share it with countless alien powers and robot empires, and adventure is just a hyperjump away.
It's a dangerous galaxy, strewn with the remains of the civilizations that came before us, their secrets, powerful weapons, and enigmatic ruins are waiting to be explored.
Extreme Future is a role-playing game with refined rules and loads of background information and this book includes everything you need to create a character, in an easily digestible and beautifully illustrated book. Keep the secrets of the GM section to yourself, and give your players this book instead.
Price: $4.95
Simple Scenarios are set piece encounters or very short adventures the Gamemaster can insert when needed to fill a gap or spice up an ongoing adventure. All three Simple Scenarios for the Kith'takharos setting -KS10, KS11, and KS12- have been gathered into one bundle.
Each OGL 3.5 Simple Scenario includes a 2 page PDF for an estimated 4-8 hours of playing time.
The basic Kith'takharos Setting is available for free in a rules agnostic format at www.whitehairedman.com.
A foraging party stumbles onto a new species of spider and ignites a hunt for the creature's fiery web.
Two Order of the Jade Leaf scouts retreat from newly discovered Harlass Orn ruins when confronted by large red spiders. One of the scouts strikes a spark when his sword scrapes a wall, which ignites a portion of the spider webs in a large fireball. The characters are sent by the Order of the Jade Leaf to retrieve samples of flammable spider web.
Spider Hunt! is a Simple Scenario designed for 3-5 Third to Fourth Level characters.
A mysterious cavern holds constructs inert since the end of an ancient war.
A thousand years ago, the Harlass Orn thrived in the swamps surrounding Kith'takharos. At the height of their achievements, the Harlass Orn fought a desperate war against extra-dimensional creatures called Veilwalkers. The Veilwalkers created numerous battle constructs and placed them in storage facilities called repositories. The characters encounter a Veilwalker repository that houses a cache of deactivated constructs.
The Repository is a Simple Scenario for 3-5 Fifth to Sixth Level characters.
A fragment of an ancient bridge offers a commanding view of the surrounding swamp-and a defensible refuge for poachers.
Outlaws called poachers roam the swamps and nearby river lands. Poachers continuously spar with the Order of the Jade Leaf, waylaying shipments of swamp plant products, dodging and fleeing patrols. They turn remote islands or forgotten ruins into bases. The characters stumble upon a poacher hideout at the ruins of a Harlass Orn bridge.
The Hideout is a Simple Scenario for 3-5 Second to Third Level characters.
Price: $2.99| THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... |
| Total value: | $11.97 |
| Special bundle price: | $8.00 |
| Savings of: | $3.97 (33%) |
With a grunt, Drungar pulled his battleaxe out of the rotted skull of the undead before him. He and his brother warriors had been slaying these nightmarish things for days, holding the pass open so their king's army could escape to the south. The war with the necomancer had been going poor, and even with her highness, the seer, and her magical sight, they had yet to catch a brake. ??<o:p></o:p>
"Thing ain't going good are they Hugo," Drungar commented as he lifted his battleaxe once more in a might blow upon a shambling undead. Hugo did not answer with his customary oaths so Drungar took a brief look to his right, only to see a ghoul feasting on his brother warrior's dead remains. With a cry of savage disgust, the dwarf cleaved the undead as it devoured his friend, cutting the damned thing in two. ??<o:p></o:p>
"No, things are no going well at all," the dwarf said to himself as he turned to cut down more undead as they crowed in around him. ??<o:p></o:p>
This is Arcane Wars, another great Mini-Game from Avalon Games. Arcane Wars is a fast, fun game of magical conquest and war. Can your forces defeat your rivals before they grind you under their boot? Fully expandable, the system will showcase two new mages with each edition, as well as new hex boards, troops, magic and more. Gathered together, these different editions will create a massive game system which will devour hours of your time, so be warned, this game can be additive. ??<o:p></o:p>
This third set covers the forces and magic of the Seer and the evil Necromancer. Each set comes with enough counters, map tiles and goodies to play, and when combined with other sets you create a massive game system where several players can struggle for control of the magical realms of Arcane Wars.<o:p></o:p>
Note that this is not a compete game and requires that you have a copy of Mini-Game #40, Arcane Wars 1.
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Price: $2.99
General Stormgunden crewed on his cigar and grumbled under his breath. "Damn hamster has broken through our left flank," he finally told the president as the two of them watched the new footage on the television.
Stormgunden watched as the small man next to him paled at the thought of the monstrous beast rampaging about the country. ??"Nothing left now to stop the beastie, he will be in the capital by nightfall", the vice president said over his fourth scotch.
The man was drunk, Stormgunden thought as he bit down on his cigar once more, twisting it about in his mouth. ??"We have only one hope sir," he spoke once more, turning to the president, "Nukes!"
This is another great Mini-game from Avalon Games, The Hamster That Eat The World. Some mad scientist, somewhere, for some mad reason has injected a small hamster, Mr. Chip, with who knows what. Now the hamster has escape, grown and gotten hungry. It seems that only the cities of the world can feed the ravenous hamster now and he’s heading this way.
A fast game of hamster rage and human desperation, can you stop the 200 foot hamster before he crushes the cities of mankind under his huge hamster feet. Can you play Mr. Chip, and try to end the rule of man, ushering in a new hamster dominated age.
This is the third edition of this great game with a new cover, full color layout and a print friendly version for easy play.<o:p></o:p>
Price: $5.99
In the stunning finale to the War of the Burning Sky Campaign Saga, the heroes lead their armies on a final assault against the might of the Ragesian Empire, and cut out the heart of their foe, the tyrannical Leska.
Companies of fiends, legions of deadly warriors, furious beaats, and titanic arcane creations defend the desolate Opaline Wastes, for in the caverns below, Supreme Inquisitor Leska crafts dark sorcery which will bind the world to eternal war.
From the throne room of the Imperial Palace, to the ash-stained fields of war, to the ancient and accursed Heart of History, epic dangers loom against the heroes, and tens of thousands will fight and bleed and die at their side to save their many homelands, for both the end of the war and the fate of the world are tied to the beating of the Aquiline Heart.
Welcome to the final adventure in the War of the Burning Sky Campaign Saga. Throughout the course of the campaign saga, a party of heroes will become involved in an escalating war between mighty magical nations, and after many adventures, military battles, and mysterious intrigue, it will be up to them to decide who will emerge victorious and rule in the aftermath.
Price: $5.99

Is there such a thing as post-apocalyptic fantasy?
Well, for LinCon 2011 the theme was post-apocalypse, and we made this special scenario for them, and now it is shared with all of you.
Enter the Forbidden Zone, the ruins of the greatest and first capital of Lociam's human kingdoms. After is cataclysmic destruction over a thousand years ago it has been inhabited by the most dangerous creatures and subject to magical phenomenon that scorches the ground and sky.
Here are buried some of the most fantastic treasures on all of Lociam, so if you have the mettle and the courage, the trip might be just what you need.
The book contains a description and history of the Forbidden zone, along with random encounters and treasures for searching in the dangerous rubble. There is also a section on the monsters and bandits that roam the zone, and finally rules for randomly generating magical artifacts for use in your game.
Lost Roads of Lociam is now celebrating its 20th anniversary, and this is the first of a few treats given out to celebrate the creation of this game! Enjoy.
Price: $0.00
The Erickson in system hauler is an intergral part of a planetary siege. Made from local materials it can free up valuable jump capable vessels for other duties. This book details the basic varient as well as the "Sure Shot" conversion used in the Third Star War and the Fighter Bay version still used.
Price: $1.00Journey to the Shrine of the, an ancient holy site to the Ascended God. Though the Risen himself has perished his temples and shrines remain. It is at the Shrine of the Risen that the demon Tenzekel seeks the knowledge to ascend to divinity himself.
Sidetrek Encounters™ are single location adventures designed to be placed into any adventure.
Price: $0.00This set of modern city tiles is perfect for any pulp setting, but is versatile enough to be used for other time periods as well.
Utilize the power of Adobe Acrobat to turn items off and on. You can empty the buildings, or fill them with items to enhance the visual experience of your game.
This set contains a church with catacombs and a graveyard.
NOTE: This set was previously released through ERSP as part of the Hard Boiled line.
Price: $6.99Fantasy adventure roleplaying
Tales of Treachery leverages the Fudge engine and FATE to build character-driven adventures in a dark and apathetic world. The rules are simple, the skills free-form and unique, and the action fast and deadly. Yet it's still compatible with other Fudge and FATE games (such as Terra Incognita, Dresden Files, Spirit of the Century, Gatecrasher).
The language-based system makes it easy for "non-gamers" to pick up in moments, while still having solid re-playability and high-quality strategic play for experienced players. Characters can be built in minutes without recourse to lengthy skill lists and contests resolved quickly, often with only one dice roll. Where The Operation was driven by specifically by the spy-heist-mystery genre, ToT is more atmopspheric and based on the characters themselves.
Subjective, Objective and Diceless rules are included. Character descriptions easily fit on index cards or even name-tags for live action role-playing. Advice for playing and running games with a noir atmosphere and attitude is given, along with a guide to "hacking" the system to fit your group's style of play or to use ToT ideas with other games.
Simple, easy, fast... What else could you ask for?
Price: $4.99