This image is 2700 pixels wide, 3600 pixels high.
You may reduce, color, or crop this image. The artist's signature must be within the final, published image.
You may not resell this image, including but not limited to T-shirts, posters, or prints where the image itself becomes the product.
If you use this image in your product you must include the statement:
Some artwork copyright Claudio Pozas, used with permission.
Claudio Pozas has created a wealth of visual treasures for tabletop gaming, and now Pozas Art Packs make quality art a click away!
Fantasy vol. 14- Foreboding Locales contains 5 images (.jpeg, 300dpi) of challenges excerpted in the cover, including:
- A bloodied altar
- A barricaded path
- An altar made of bones
- Prisoners chained to the wall
- A high-reaching scaffolding
You may reduce, color, or crop this image. The artist's signature must be within the final, published image.
You may not resell this image.
If you use this image in your product you must include the statement:
Some artwork by Claudio Pozas, copyright Expeditious Retreat Press, used with permission
Price: $11.00
Ever watch Mothra batlle Godzilla? I did...perhaps too many times. This pdf brings truly monstrous moths to life. The wicker moth is a clever construct ready to be used by assassins. The orchard moth swarm and bell tower moths are the bane of farms and villages. The Mothman of the Lost Bridge is based on the real-world cryptid "The Mothman of Point Pleasant". The shadowrift moth dances the line between the real world and the shadow world. And if you're looking for a new king of the jungle? Look no further than the massive faunus moth (which is our cover moth).
Six fully-detailed, freshly-illustrated heroic level threats for 4E are waiting to take flight into your campaign!
Price: $2.49Magna Carta II - Warriors of The World is a card game.
Easy and fast to learn and to play.
Command the most famous troops around the world history.
It works as a complete game by itself. It also works as expansion to the first game.
There are 32 different cards (Print 03 of each to build the 96 playing deck).
This set contains:
- Armored Samurai
- Assyrian Slingers
- Ballista
- Chinese General
- Chinese Heavy Cavalry
- Chinese Infantry
- Crusade Knights
- Egyptian Chariot
- Gladiators
- Hashshashin
- Indian War Elephants
- Landsknecht Infantry
- Mongol Cavalry
- Ninja
- Pavesier Infantry
- Pict Warriors
- Polish Hussar Cavalry
- Retiarius Gladiators
- Roman Centurion
- Roman Legion
- Roman Signifer
- Ronin
- Samurai
- Scottish Warriors
- Sikh Warriors
- Sohei Monks
- Spartan Hoplite Phalanx
- Teutonic Knights
- Vatican Swiss Guard
- Viking Warriors
- Zulu Warriors
- Two options of cards: Simple Colored Version and Gray Tones Version.
- Include Complete Rules.
- EXTRA BONUS: Stat Cards (similar to trump ones).
- EXTRA BONUS: PDF Poster with all the warriors of this set.
Price: $1.70
Its alive . . . Alive!
Looking for a creepy and campy horror setting?
A long, rocky path ascends a tall hill at the base of a looming mountain, winding steeply upwards to a lonely tower. The tower's purpose is unclear. The figure of someone is visible, moving frantically on the roof. It is a silhouette occasionally backlit by flashes of lightning. Strange voices are discernable between the thunder crashes, rising just above the din of rainfall. They are the cycling sounds of someone screaming and another, giggling.
In a crumbling tower, where science has turned on itself and an abhorrent alien conciseness plots the demise of all mankind, the characters will have to risk the dire consequences of not one, but two evil geniuses and a frightening cast of monstrous abominations in this Edwoodian style horror adventure.
This book contains:
It's Like a play set for RPGs. The Tower of Doctor Alienstein is a generic product, intended to be dropped into a pre-existing campaign. All descriptions and statistics are given in broad, easily adaptable terms.
Weirdly horrific, this book will quickly be one of your favorites. Definatly an adventure location that will be talked about again and again.
Owned and operated by RA-Industries, Cleopatra Station is a small, wheel space station that orbits around Mars's fast moving Phobos moon. This is a long-term lab that conducts experiments in the genetic mutation of Crain, a corn-like grain substance that grows very well on the dust plains of Mars. It is the home of several scientists and their families. Howver, all communications with Cleopatra Station have simply ceased. RA-Industries needs to find out if there is a problem, and your X-plorers team is just right for the job!
Cleopatra station is a short sample mission. This mission is designed for 3-5 player characters of first level, and will take about 2-4 hours to complete.
This bookmarked pdf includes station deck plans suitable for printing on 8.5" x 14" (Legal) paper.
A Free PDF (no art) of the X-plorers RPG can be found here.
PDF and POD versions of the X-plorer RPG can be found here.
Price: $0.00
To buy and sell things in the future, you might need some credit
So Here is a package of credits from one to 10,000,000, you need a few of the last one to buy a spaceship, good luck cowboy
Price: $0.99A Triple Ace Games adventure for play on the Fantasy Grounds II virtual tabletop
Those Magnificent Men In Their Flying Machines!
In a bid to raise morale and emphasize the links between the islands, the Trade Council sponsors a competition. Intrepid captains and their crews must navigate their way between the major islands.
The ships crew, which completes the race in the shortest time, will win fame and fortune across the known skies. But first they must survive, monsters, pirates, glowmadness, treachery, conspiracy, the tactics of their fellow competitors.
The Race is a stand-alone adventure for the acclaimed Sundered Skies setting and the award winning Savage Worlds role-playing game.
This product is an installable module for use with the Fantasy Ground II virtual tabletop. The Savage Worlds ruleset and a Full or Ultimate license of Fantasy Grounds II are required to use this product. The Sundered Skies setting module is highly recommended.
Author: Markus Finster
Fantasy Grounds II Conversion: Kevin Doswell
© 2011 Triple Ace Games. Sundered Skies and all related marks and logos are trademarks of Triple Ace Games. Savage Worlds, Smiling Jack and all related marks and logos are trademarks of Pinnacle Entertainment Group. All rights reserved. Used with permission. © 2011. All Rights Reserved.
This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product.
This product is Copyright 2011, Triple Ace Games and SmiteWorks USA, LLC. Used with permission from Triple Ace Games. This products' format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
Price: $7.50The future can be a dangerous place, Take this package if you goal is protecting youself tomorrow, and beyond
This package includes
Weapons
Ammo
Armor
Vehicles
and
Equipment
I hope this will be helpfull in you future campgains.
Kyle Schmutz
Fantasy Fiction & Fun
Price: $3.99ENnie Nominee Best Adventure, Silver ENnie 2006
This module includes 32 adventure-packed pages, complete with detailed maps and descriptions, forming a ready-made adventure. It has been crafted for one player and one Elite Game Master so even the smallest gaming group has adventures suitable to their needs with minimal preparation time. With some minor scaling, The Pleasure Prison of the B’thuvian Demon Whore is suitable for use with a traditional four-player party.
The Pleasure Prison of the B’thuvian Demon Whore: the adventure that is, quite frankly, too strong for the mere hobbyist gamer! A desert caravan ambushed! An incognito Queen elfnapped and taken to some sandy hideaway! A hero of epic proportions! Within these covers is the greatest adventure ever told. Will the dangerous renegade B’thuvian Demon Whore Alayshia have her way with our hero or will he have her to his way? Which way will the having be?
Only you, playing the role of Krunk, barbarian of the frozen wastes, will ever know…
This adventure is designed for Krunk, barbarian of the frozen wastes, a 7th-Level barbarian, but if you play it with anyone other than Krunk, you’d best be a few levels higher. Krunk is a god among men.
This product is an installable module for use with the Fantasy Ground II virtual tabletop. The adventure module has been carefully organized to streamline gameplay and includes, story elements, personalities, items, vehicles (if necessary) and images. These can be modified within your Fantasy Grounds campaign as needed.
Author: Doug Douglason
Fantasy Grounds II Conversion: Cari Harper
Requirements: A Full or Ultimate license of Fantasy Grounds and the 3.5E (or compatible) ruleset.
© 2011 Expeditious Retreat Press. XRP and all related marks and logos are trademarks of Expeditious Retreat Press. All rights reserved. Used with permission. © 2011. All Rights Reserved.
This is an OGL 3.5 game product.
This product is Copyright 2011, SmiteWorks USA, LLC. Used under license from Expeditious Retreat Press. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
Price: $8.00Welcome to 1 on 1 Adventures, action-packed scenarios designed for 1 player and 1 GM.
This module includes 20 adventure-packed pages, forming a ready-made adventure for the smallest gaming group. Although it is designed for a Cleric level 9-11, with some minor scaling, Vale of the Sepulcher is suitable for use with a traditional four-player party.
If you enjoy this module, look for more releases in the 1 on 1 Adventures line from Expeditious Retreat Press.
Something is amiss in the remote mountain town of Zuria. The head priest has not filed a report in months, and traders following the winding road into the high-altitude valley do not find their way back home. The Church of Palnor, benefactor and watchers of the Tomb of Kings, are greatly concerned. Can the PC discover what has happened in this isolated mountain town before events turn disasterous?
This product is an installable module for use with the Fantasy Ground II virtual tabletop. The adventure module has been carefully organized to streamline gameplay and includes, story elements, personalities, items, vehicles (if necessary) and images. These can be modified within your Fantasy Grounds campaign as needed.
Author: Suzi Yee
Fantasy Grounds II Conversion: Cari Harper
Requirements: A Full or Ultimate license of Fantasy Grounds and the 3.5E (or compatible) ruleset.
© 2011 Expeditious Retreat Press. XRP and all related marks and logos are trademarks of Expeditious Retreat Press. All rights reserved. Used with permission. © 2010. All Rights Reserved.
This is an OGL 3.5 game product.
This product is Copyright 2011, SmiteWorks USA, LLC. Used under license from Expeditious Retreat Press. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
Price: $6.00| THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... |
| Total value: | $20.15 |
| Special bundle price: | $16.50 |
| Savings of: | $3.65 (18%) |
STATE OF THE INDUSTRY…
Since the coming of the Clans, the military, industrial, and command complexes of the Inner Sphere have raced against the invaders—and each other—to out-produce one another in battle-worthy manpower and materiel. Factories that were smashed in the Succession Wars were reborn and revitalized, churning out ever more cutting-edge equipment, while academies expanded their curriculums and sent generations of fresh warriors into battle.
At the pinnacle of the arms race, new wars erupted, first against the Clans, and then between the Great Houses and Periphery states of the Inner Sphere. In the fires of the Word of Blake Jihad, destruction reached a level not seen since the early Succession Wars…but the stricken realms persevered.
Objectives: Draconis Comine describes the state of the major factories, training centers, and command centers of House Kurita’s Draconis Comine in the wake of the events described in Jihad Hot Spots: Terra. Including detailed stats on every key system within the realm, this supplement also includes basic rules to help guide players in developing BattleTech scenarios focused on defending—or attacking—these critical sites.
Price: $4.95Bodies Are Stacking
Mob wars are ugly things, but not all ugliness is created equal. Things are going bad in Bangkok, and one Yakuza leader named Shinoda Yoshinori has been receiving a series of unsettling messages: bodies of other members of his gumi, packaged and delivered in a decidedly unique fashion. If Yoshinori wants to preserve his gumi—and save his life—he’s going to have to take action. Due to the depleted manpower in his gumi, he’s ready to turn to shadowrunners for help.
99 Bottles introduces Shadowrun’s new Enhanced Fiction line, in which short stories are accompanied by information and statistics that allows you to incorporate elements of the story into your game. In this book, the story kicks off a short adventure that is presented with all the information gamemasters and players need, from plot points to NPC stats to details of specific locations in the seething, energetic city of Bangkok. Let the new fiction set the stage for a plunge into one of the Sixth World’s seamiest spots!
99 Bottles is for use with Shadowrun, Twentieth Anniversary Edition.
Price: $4.95Beyond the borders of the Imperium, deep in the Spinward Marches, lies the Sword Worlds, said to be a wild place of fierce men, bush wars and quick tempers. The Sword Worlders are humans who primarily live in the Sword World subsector of the Spinward Marches. Their Confederation spans over a dozen star systems, and is thus one of the more notable minor states in the sector. Sword Worlders are generally militant, conservative and hot-headed. This has landed them in numerous interstellar disagreements during the 15 centuries that their civilisation has existed.
This sourcebook takes a look at the culture, characters, politics and technologies of the Sword Worlds, and Travellers are encouraged to visit, if they are tough enough.
Price: $14.99
Round 2 playtesting is now ready for Faith & Demons: The Rising, a plot-point setting for Savage Worlds.
Round 2 focuses on bestiary, diseases, and adventure seeds. The session will run from today through November 15, 2011. A follow-up Round 3 will start in early December with a focus on character creation using the revised mechanics.
Faith & Demons is a Dark Ages, gothic fantasy setting where united lords have brought the world's warriors together to prevent undead armies and demons from enslaving their people.
Faith & Demons lays out a setting characterized by religious conflict as traditional beliefs become targets for Christianity, a time often referred to as the Dark Ages. Rome has fallen and new nations are rising from the ashes. But unlike genuine history, those struggling for their faith and place in the world face armies of dark creatures that don't care what anyone's beliefs are. Mix in magic and you're sure you're in an alternate history.
As if the power vacuum created by Rome's fall isn't enough, the survivors are fighting against multiple forces. Religious persecution has reared its head with claims of heresy against those who are just worshiping as they always have. Tribal conflicts threaten to tear asunder tenuous allegiances. The land is suffering from the fall-out of it all making nomadic life more difficult than typical. The undead armies, horrific demons, and a host of once mythological creatures stalking the landscape create tension from shore to shore. Someone needs to do something. And the lords have decided your party counts as ‘someone.'
Your characters have it in them to be more than a survivor. Lead your nomadic tribe's defense against all sides to become a legendary warrior. Best a demon lord. Quell the lich's vampire army. Call down the angels of heaven to fight at your side. Or maybe call upon the denizens of hell to tear apart your foes.
If playing historically-oriented warriors appeals to you, you might find the added variables of a time of theological and societal transition and unholy conquest to be irresistible lures.
We've added Edges, Hindrances, weapons, armor, a list of deities and their religions, and a gothic fantasy bestiary to support the pre-1000 AD setting. Your table might see the likes of Vikings, samurai, thegn, feudal lords, monastery monks, statesmen, and spellcasting shamans, druids, and necromancers - all in the same setting.
In keeping with Savage Worlds supplements, character creation is augmented by options to simulate some of the historical aspects. This encourages choosing identities for your character that exemplify differences between the peoples of various nations.
We've added a mechanic to deal with literacy and the complexity of commonly available knowledge to address the cultural differences present. Along with using the Fantasy Companion, we've fully utilized the given mechanics for Ethereal, Undead, and Demons.
In the big picture though, rather than changing how Savage Worlds works for Faith & Demons, we've taken advantage of its flexibility and modularity.
This product requires the Savage Worlds core rulebook to use.
Price: $0.00
How did things get this way? In this issue we tackle Apocalypse Mythology for your character, along with articles on solo-play gaming, stashing your loot, and much more.
Issue two of Excavator Monthly magazine is character focused, yet still has plenty for the Mutant Epoch game master to challenge the players with. Included in this release are more nasty creatures: the Bloat Creeper, Pipe Worm and Mouther, along with two new relics: the handy Remote Watcher and the devastating Semi-Automatic Sniper Rifle. This issue also includes another popular treasure table, as well as a new character generation method called the Gambler System, a full color character sheet to copy or download, plus two more NPCs, Phaydrix the mind waster and Sgt. Cole Dodgerre, a purist bounty hunter. Featured articles this month are a discussion on solo play gaming, how PCs can make a cache for stashing spare or empty relics securely and finally, a huge selection of Apocalypse Myths for characters, setting background and NPCs.
Even if you aren't using the Outland System game mechanic, there is plenty here for any post apocalyptic gamer to bring to the game table. 24 illustrations 40 pages
Excavator Monthly is the official magazine for The Mutant Epoch milieu, covering the TME RPG, fiction, art and more.
Highlights of what this issue includes:
2 NPCs
3 New Creatures
2 new relics
Feature Articles: Regarding Solo-play /Apocalypse Mythology/ Your Stash
Color Character Sheet
1 Treasure Table
1 Character generation system (Gambler System)
24 illustrations 40 pages
Nothing beats a tough monster and loaded treasure chest. In its most basic form, the dungeon crawl is simply a list of monsters and treasures. Throw in a map and you have all the ingredients necessary to play for hours. This product gives you the tools to easily and quickly build a first level dungeon crawl. Still need more? A complete first level dungeon crawl is included with a keyed map filled with encounters. Here is your chance to relive the golden age of gaming.
Price: $6.00
Nothing beats a tough monster and loaded treasure chest. In its most basic form, the dungeon crawl is simply a list of monsters and treasures. Throw in a map and you have all the ingredients necessary to play for hours. This product gives you the tools to easily and quickly build a first level dungeon crawl. Still need more? A complete first level dungeon crawl is included with a keyed map filled with encounters. Here is your chance to relive the golden age of gaming.
Price: $6.00
The gunslinger is the archetypical hero of the west, a lone warrior who pits his skill-at-arms and mettle against threats ranging from challengers desiring a shootout at high noon and bandits threatening to destroy the livelihood of towns and whole territories, to hostile natives and packs of wild animals. In many ways the gunslinger is a natural evolution of the heroes of older eras, a direct outgrowth of the black knight, highwayman, and wandering martial artist. To expand on the range of gunslinger options we provide 19 new deeds ranging from 1st to 19th level, and 14 new grit feats, allowing gunslingers to become more versatile, customizable characters. A selection of new gunslinger gear is also provided, including new alchemical cartridges and bandoliers.
To make grit itself more flexible we also provide a wide range of new options for alternate uses of grit, including applying deeds to different categories of weapons, and alternate forms of grit such as guile and panache. An alternate gunslinger class, the fusilier, is provided to show how these rules work in practice, and to give an option for having dashing Three Musketeers-type characters with less explicit Old West flavor. This allows the grit rules, deeds, and magic items from Ultimate Combat become a more useful part of a wider range of campaign styles, including games with no firearms at all.
Price: $3.99Thank you for looking, This is the starting packages for the occupation you choose. This card set will give you an inside look at what you character will start with, or need for the job at hand. This is ideal for player and GM's who don't know what items to choose for there characters.
Price: $1.25To get the full experience of A Song of Ice and Fire Roleplaying, you must play a chronicle and engage in the Game of Thrones. With a setting as rich as Westeros though, where do you begin? The answer is the Chronicle Starter. This useful sourcebook details six sample houses, any of which can be run by the Player Characters. Choose your house and allegiance (Arryn, Baratheon, Frey, Lannister Stark, or Tully) or make up your own house and make allies or enemies of those provided. The Chronicle Starter also includes a complete scenario so you can kick off your adventures right away. Get ready to make your mark on the Seven Kingdoms!
Note: This PDF is currently part of a print bundle offer at the Green Ronin Web site and through participating brick-and-mortar retailers.
Price: $15.00The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City. Things are happening in the city, and your heroes need to know!
The report is introduced by an AEGIS field agent and includes a complete character sheet with M&M; Third Edition game information on the profiled villain. It also includes the villain's background and various ways to use the character in your own game. Each Threat Report is illustrated and, as a bonus, includes the villain's game information in Hero Lab format, so you can import it right into the character management software and use it right away! All this for just 99 cents an issue--where else can you get a super-villain for less than the price of a cup of coffee?
Two men in jail for armed robbery and assault make a dangerous escape from a prison work crew. On the run and chained together, the two stumble upon a pair of strange-looking bracers and lock them onto their wrists. Instantly they're joined together psychically, but they also gain tremendous physical power. Linked together as the Battle Brothers, they work together seamlessly and hire themselves out as high-priced muscle. How will your heroes handle this terrible two-some?
Price: $0.99This pdf is a winter set from the 'Ground sets' series, withs trees, tree trunks, stones and bushes. This is a multi-layered pdf file. When you switch a layer on, the things it includes are going to be switched on all pages on too. Only a few click and you get a forest!
You can fit any map together quickly.
Each tile is 6x6 inch sized.
Includes:
- 52 customizable winter tiles with clean snow and ground areas, path and river
Image format: PDF, U.S. Letter, 200 dpi

You need Adobe Acrobat Reader to use it!
You can downlad it from the http://get.adobe.com/reader/ site.
If you like this, write a review, if you have any problems or ideas, send them to us by click the "contact publisher" link on the right side.
For personal use only.
Note: Maybe you see white line around the stones. This is only a pdf preview mistake, if you print it out the stones are clean!
Price: $4.99