Out in the storm-lashed waters of the northwestern ocean is a small island not too far off the coast. Years ago the island was home to a monastery until the accident. After that night the monks fled the island never to return. Stories tell of a strange old hermit living on the island. Others speak of seeing camp fires in the night. What secrets does the hermit's Island hold?
Find out in Toys for the Sandbox #4 The Hermit’s Island
Price: $0.9915 SPECIFIC WEAPONS! ...VOLUME 3!
- A Magical Weapons supplement
From the Introduction...
Magical weapons are a necessity of most roleplaying games, yet the core rulebook presents so few of them. Magical weapons are loved by players and game masters alike, yet there is almost none to choose from. There is nothing like a memorable magical weapon to help define a character throughout a campaign, just think about your favorite fictional heroes of fantasy and the weapons that they carry!
It is certainly possible to purchase a magical warhammer such as the dwarven thrower or a magical longsword like the nine lives stealer, but most weapons are not represented at all. For example, where are the magical falchions, flails, kukris, morningstars, spears, hand crossbows and whips? Sure, a creative player can take a look at the special abilities and come up with a concept of his own, but it will be a very limited concept, limited to the twenty-nine special abilities of the core rulebook. The Advanced Player's Guide makes this selection slightly bigger, yet, most weapons are still not represented among the specific magical weapons selection.
This series of short pdfs hope to bring new weapons and concepts to your game!
These are the 15 specific weapons from Volume 3...
- Arcanaphage (swordbreaker dagger)
- Bang Cutter (dogslicer)
- Bolt of Minor Inconvenience (bolt)
- Bolt of Inconvenience (bolt)
- Bolt of Major Inconvenience (bolt)
- Death's Finger (sickle)
- Detonating Pilum (pilum)
- Firestorm Shuriken (shuriken)
- Grappler's Gauntlets (gauntlets)
- Gul's Ogre Hook (ogre hook)
- The Librarian's Rejoinder (kukri)
- Lodestone Flail (flail)
- Purification Stake (wooden stake)
- Scarf of Lethal Beguilement (bladed scarf)
- Shadowbiter (punching dagger)
- Stonebreaker (dwarven maulaxe)
- Vengeance Spear (longspear)
... yes, there are 17 weapons and not 15 as announced! In this pdf, you'll also find the bloodhunter special ability and the stats for the dogslicer, ogre hook, dwarven maulaxe and bladed scarf.
If you haven't yet... you should also check out the first Volume!
This is a supplement for the None Shall Pass! wargame rules, not a standalone product!
These army lists feature FORMING AN ARMY; 1690's ARMY VARIATIONS TO THE ARMY LISTS; UNIFORMS; HOW TO USE THE LISTS, AND TACTICAL ADVICE.
There are army lists for the following states:
1. Bavaria.
2. Prussia-Brandenburg.
3. United Provinces.
4. Saxony-Poland.
5. Hungary.
6. Ottoman Turkey.
7. Sweden.
8. Austria.
9. England.
10. France.
11. Russia.
12. Denmark.
13. Savoy.
14. Portugal.
15. Bourbon Spain.
16. Hapsburg Spain.
17. Hanover.
18. Reichsarmee.
19. Pfalz.
MINOR ALLIES;
M1 Paderborn,
M2 Ostfriesland,
M3 Osnabruck,
M4 Nassau,
M5 Trier,
M6 Nurenburg,
M7 Lubeck,
M8 Wildesheim,
M9 Hamburg,
M10 Frankfurt,
M11 Danzig,
M12 Bremen,
M13 Saxe-Gotha,
M14 Brunswick-Wolfenbuttel,
M15 Wurtemburg,
M16 Hesse-Darmstadt,
M17 Munster,
M18 Mecklenburg,
M19 Hesse-Kassel,
M20 Holstein-Gottorf,
M21 Cologne,
M22 Mainz.
Price: $3.16Welcome to the world of the Duke of Marlborough, Louis XIV, Charles XII and Peter the Great! None Shall Pass! is a set of wargame rules which recreate the glory and atmosphere of early Eighteenth Century battles, hopefully without the accompanying blood and tears. The tactics of the period make it as fascinating as chess, with a much greater number of variations. This time in history is easy to conjure up in the popular imagination. You can put yourself at the head of the French Mousqetaires of the Maison du Roi, they who were made famous by Alexandre Dumas, and lead the charge, emulating the Three Musketeers; rally your grenadiers for one last stand; try out new fangled inventions like cannon with three barrels; join the Swedes in their valiant attempts against the rising star of the east, Russia, or be particularly sad and play uplifting marching music when your line of toy soldiers start their main advance (yes, alright, it was me who did that, caused a laugh anyway!). In short, you can let your imagination run wild, while retaining the odd lingering thought that this could all have really happened.....
The game is designed to be played on a flat surface at least 3' by 4' in size. This is covered with terrain features such as hills and villages to represent a model battlefield, over which model figures are used as chess pieces. These figures are placed together on card bases, which are the standard playing piece in the game. If you don't yet possess any such figures or terrain, you could use just card counters to start with, replacing them with model later. However, we do urge you to get some models, as the look of the thing is half the fun of wargaming.
The only other thing you require are six-sided dice and a ruler and/or tape measure marked in inches. Apologies to those who are now used to using centimetres and millimetres, but there still some old strongholds left in England where we refuse to do likewise!
(The army lists To Arms! are a supplement to these rules and also available on this website)
Price: $4.74A full career path for the Traveller OGL
Many people are fascinated by alien cultures but for some it becomes an obsession and for a few, exceptional people they become a part of the culture that fascinates them. Accepted in a way that most never could be.
Caught between their own people and their obsession, the Alienist is a bridge between disparate cultures separated by light years, psychology and even biology.
Xenophiles are those who are truly in love with the alien and wish to become a part of it. They might be scouts or soldiers who have ‘gone native’ while stationed in alien dominated space or they may simply have become enchanted with the aliens through the image that they have in the media, seeing them as the embodiment of a concept or as something in their own species that has been lost or diminished. In extreme cases a Xenophile may be suffering from a mental illness, believing that they truly are a member of this alien culture that has become trapped in a human body. They seek to soothe their craving for belonging by finding a new home in an alien culture.
Xenoethnologists are scientists who specifically study the cultures of alien species. Rather than the dry, biological facts or a broad study of intelligent beings as a whole, they zero in on an alien culture and study it intensively, living amongst it and learning to translate meaning between that species and their own. The build bridges between different species and cultures that sometimes don’t even share base biology or senses, let alone concepts.
Tourists Tourists are fascinated by alien cultures in a more general sense. They want to experience as many of these cultures and viewpoints as they can, to travel far and wide seeking novel experiences and seeing strange wonders. They wander from port to port, trying to get off the beaten track, away from the well travelled and to lose themselves on alien worlds. Tourists often find themselves in trouble but this adds a frisson of excitement to their travels and and gives those who return to civilisation interesting stories to tell.
Price: $0.50A Fantasy Grounds II virtual tabletop adventure module from Triple Ace Games
An Unearthed Prophecy, Corruption In The Trade Council, and The Return of an Old Foe...
The heroes become aware of an age old prophecy which seems to be describing them. Not everyone wishes this prophecy to be fulfilled however, and soon they are dodging attempts upon their lives as they race to discover what it all means.
Divine Visitations, religious politics, cultist lairs, betrayal and worse await the heroes as they pursue their destiny until the bitter end.
Festival of Madness is a scenario for heroic rank characters and is the third and final installment of the Songs of Regret Plot Point Campaign.
...This Could Change Everything In The Sundered Skies.
Sundered Skies is a dark fantasy Plot Point setting for the award-winning Savage Worlds
This product is an installable module for use with the Fantasy Ground II virtual tabletop. The Savage Worlds ruleset and a Full or Ultimate license of Fantasy Grounds II are required to use this product. The Sundered Skies setting module is highly recommended.
Author: Dave Blewer
Fantasy Grounds II Conversion: Kevin Doswell
© 2012 Triple Ace Games. Sundered Skies and all related marks and logos are trademarks of Triple Ace Games. Savage Worlds, Smiling Jack and all related marks and logos are trademarks of Pinnacle Entertainment Group. All rights reserved. Used with permission. © 2012. All Rights Reserved.
This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product.
This product is Copyright 2012, Triple Ace Games and SmiteWorks USA, LLC. Used with permission from Triple Ace Games. This products' format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
Price: $8.50If you have ever been frustrated by the never ending struggle to keep fragile plastic or pewter miniatures in good condition, this may be the product for you. By using high quality, and easily replaceable, prints you will never have to worry about damage done to your figurines through transportation as well as wear and tear. If a miniature gets torn or damaged simply throw it away cut out a new one.
This documents contains a single figurine in two poses. Each figure has a front and backside.
Here comes Trouble... Now serving the seventh round of Hero Happy Hour: Super Shots for the Mutants & Masterminds 3rd Edition rule system!
Imagine pulling a stool up to the bar and sipping a frosty pint of our favorite beverage as you listen in on the conversations of the "regulars" that frequent the neighborhood tavern. But, this establishment is unlike any other bar. The Hideout Bar & Grill caters to the super heroes of First City. And, this watering hole serves as more than just a place to wash away a rough day of protecting and serving society as crime-fighting crusaders. For these "regular heroes" it is "a place where everyone knows your name," secret identity or not.
Each Hero Happy Hour: Super Shot focuses on an individual super hero or super villain from the fan-favorite comic book and webcomic, Hero Happy Hour--which showcases familiar super hero archetypes in a unique and humorous fashion. Besides a character write-up specifically “super powered for M&M”, each Hero Happy Hour: Super Shot also features a detailed origin, an explanation of powers and skills, their relationship to the Hideout Bar & Grill, and an Adventure Shot.
Hero Happy Hour: Super Shot #7 features Trouble -- a feisty young woman with no memory of her past, but armed with the knowledge of over a hundred unique and effective ways to kill or maim. The nights at the Hideout Bar & Grill get a lot more interesting -- not to mention, dangerous -- when Trouble shows up for Hero Happy Hour.
Hero Happy Hour ©2012 Dan Taylor & Chris Fason, published by Rhinotaur in partnership with GeekPunk.
Price: $0.99This playset is an accessory for the Fiasco role-playing game.
Florence, 1559: a city of opportunities for men who have the guts to pursue them. Here, struggling artists find rich patrons, visionary architects create their dreams, ruthless mercenaries get lucrative contracts, and shrewd merchants become as powerful as kings.
Ever since the times of Cosimo the Elder, the bankers, the Medici, have ruled this city. Sure, way back then it was still called a democracy, but the art, the armies and the votes were all paid with Medici money.
Upon the assassination of Duke Alessandro twenty-two years ago, the merchants and lords of the city enthusiastically welcomed young Cosimo I de' Medici. The nobles saw him as inexperienced, weak, and an easy puppet to manipulate. They couldn’t have been more wrong.
Written by Giulia Barbano and Renato Ramonda of the Janus Design collective, this playset is perfect for all your Renaissance-era comedy needs!
Price: $0.00Sometimes you want to sit down to a full meal of archetypes, base classes, feats, magic items, npcs, prestige classes, traits, classes, spells, and sometime you just want a cheap quick and easy snack for a buck. To feed your craving Rite Publishing presents the “10 Series” which will present 10 pieces for use with the Pathfinder Roleplaying Game.
This first time out we bring you 10 new feats to supplement the critically acclaimed new base class the luckbringer (The Secrets of the Luckbringer).
Now you can bring the superheroes from the dyas of yore to use in your SUPERS! games. This edition of Public Domain supers includes 10 heroes and villians to use in your next Supers! from Beyong Belief game.
Included in this set is:
The Black Terror - the invulnerable caped crime fighter
Tim Terror - the side kick of Black Terror
Red Ann - a mysterious woman viaing vengence forthe past
Bo Briantus - a 98th century chemist
Dr. Fission - the man who made time travel possible
Puzzler - a puzzled young man who turned to crime
Dr. Ghoul - a monster creating mad man
Kroll Mull - a devilish dream making dictator
Lady Serpent - the serpentous seductrous
Torch - a fire welding wielder
The art is original, and the text for each hero was adapted from the Public Domain Supers website.
enjoy!
Price: $0.99This full color battlemap is the fifty first of a series featuring various terrains. This installment features an American football field.
The map is 40 x 77 squares in size, with each 1 inch square scaled to represent 5 feet. It is provided in 44 segments, which need to be assembled, in a single PDF using the letter format.
Price: $1.38A 6-Pack Adventure: pick-up-and-play adventures designed to fill 2-4 hours of play and containing everything you need.
For longevity you can use the tokens and the map for anything else you care to do and the adventures should be fairly easily adaptable to fit into your existing campaign if you want.
THULU! Has a ragged band of grizzled warriors trying to hold off the orc horde long enough for relief to arrive.

Pathfinder and associated marks and logos are trademarks of Paizo Publishing, LLC, and are used under license. See paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game.
Price: $1.99The Order of the Dictum fights crime and corruption in a lawless society. They are the voice of the people, and an ally to those who desire law and order. But are they as benevolent as they seem? Is the code of order they seek to establish what the people truly want? A dark force lurks at the centre of this cult, and those that expect to find a kindred vigilant may instead discover too late that the people's wants do not count at all. For all that counts for the Order of the Dictum is the law. The law of Havra Zhoul.
"I am Havra Zhoul. Respect me. Obey me. Fear me. If you are unpure, take your spouse and offspring and their offspring, and flee, for it will be your undoing to stand and fight. Flee as fast and far as you can run, and faster and further still! Lest I track you down and slay you, you and your kin, until all discord is purged from this realm. And if, instead, you are pure, and free of the taint of chaos, then flock to me. Bow down and subject yourself to my edicts, to my commands, to my word. For my word is law." The Dictum—Section 1: IntroductionsThis product is a Dual Format PDF. The downloadable ZIP file contains two versions, one optimised for printing and use on a normal computer and one optimised for use on a mobile device such as an iPad.
This ZIP file also contains a separate PDF containing the product's compiled stat blocks enabling the busy GM to build up a handy library of ready-to-go stat blocks.
Download a free sample at ragingswan.com/zhoul
Price: $4.99| THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... |
This all pack into one pack product contains 63 images for you to browse your needs from. Various sizes, but the same legal status: you are free to use them in ANY type of product, any times. Change them as you wish. The only limit that you cannot sell the original or the derivated images in themselves, as an image, only as a part of a project (PDF, game, book, card game, board game, etc.)
| Total value: | $13.46 | Special bundle price: | $9.22 | Savings of: | $4.24 (32%) |
If you have ever been frustrated by the never ending struggle to keep fragile plastic or pewter miniatures in good condition, this may be the product for you. By using high quality, and easily replaceable, prints you will never have to worry about damage done to your figurines through transportation as well as wear and tear. If a miniature gets torn or damaged simply throw it away cut out a new one.
This documents contains a single figurine in two poses. Each figure has a front and backside.
| THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... |
| Total value: | $6.98 |
| Special bundle price: | $5.99 |
| Savings of: | $0.99 (14%) |
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.
#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.
The High Concept: Six feats designed to augment the options and utility of archons (from The Genius Guide to the Archon) or, if archons aren't being used in a campaign, that can be taken by warrior-wizards of other classes and multiclasses (replacing archon levels prerequisites with a base attack bonus and caster level of the same value).
The feats included are:
Your players zigged when you expect a zag. They asked you a question you didn't anticipate. You want to add details and avoid being repetitive. You need a ready supply of random generators! Welcome to D-Percent, Black Falcon Games' line of ready-to-use lists of themed items. Simply roll d%, consult the chart, and you have a handy detail right on hand!
D-Percent – 100 Wild West Bric-a-Brac provides items to give your game a Wild or Old West feeling. These are useful for possessions for characters in Wild West games, items for collectors in more modern settings, things found in a pawn shop, and more. The list includes firearms, saloon items, documents, clothing, and more!
Customers enjoying this product may also find D-Percent – 100 Nautical Bric-a-Brac and D-Percent – 100 Animal Trophies & Trade Goods useful!
This product is not specific to any particular game system, instead taking a neutral generic stance.
Look for other exciting Black Falcon Games products that save you time and energy, allowing you to focus on building stories and adapt to your players' ideas and decisions!
Price: $0.75By Rick Ricci
Product type: Downloadable .pdf
Download Size: 4.99 Meg
Pages: 22 pages
The Ravenlands 8: Mine and Quarry is now available alone so it can be combined with IPG's fantastic new Pathfinder adventuer "Kingdoms of Legend Encounters: Nest of Dragons".
This set gives you a continuous, full color map that can measure up to 24 x 30 inches. That's not counting all the various options you can get with the addional overlays that show the interior of the mine area.
All of Scrying Eye's maps come in multiple scales! Most of the major game systems out there share some form of standards for using miniatures and maps, and for the first time, we've got them all covered.
Warning: Make sure you pick the correct scale! Make sure that you are purchasing the correct scale! These maps come in four different scales and grid overlays, so getting the correct product will make all the difference!
A 300 dpi picture of a trio of grindylow for you to use for your personal or professional project such to the linked license. (1275 x 1650)<o:p></o:p>
This purchase includes the image in line art, gray scale and coloured formats.<o:p></o:p>
Price: $3.00What is a Halfling?
Ask most gamers, and a Halfling is a
slender, larcenous and daring rogue, good with a
sling, good with a blade and an amazing
companion to have on a dungeon crawl.
What is a True Halfling, then?
True Halfings are an alternative to the
Halfling race presented in the Pathfinder
Roleplaying Game. True Halflings are plump and
conservative, not prone to going off into dark
places in search of gold and glory…. Of course,
once fate has shoved one into one of those dark
places, True Halflings prove sturdy and reliable
traveling companions.
Wicked Textures 1: Forest Hag Hex
Wicked Textures 1 is a wild, uncanny looking background that evokes the spirit of a forest hag and her hexing curses. Perfect look for mimicking the outer appearances of spell books or with a bit of fading for use as a background for interior pdf pages. File contains full sized image (without the "sample image" bit scrawled across it naturally) along with a copy of the basic Fishwife use permissions.
Image Size: 1700 x 2200 in tiff format.
License Info:
FISHWIFE GAMES IMAGE USE LICENSE:
FILE: WICKED TEXTURES 1: FOREST HAG'S HEX
CREATOR/PHOTOGRAPHER: David L. Woodrum Jr.
FISHWIFE GAMES USAGE TERMS:
As a purchaser of this file you have full permission to crop, reproduce, edit, and modify this product. You may use this product in both personal and commercial interests if you have purchased this product. By purchasing this product you have been given full license.
If you have any questions concerning the extent of use of the files contained in this product, please do not hesitate to contact Dave Woodrum at fishwifegames@gmail.com
Need a weird, wild background for that fantasy, horror, or whatever genre project? Need it quick and cheap, and don't have time or softs to do up one yourself? Then grab one of our Wicked Textures! Great for giving that pdf book or gaming binder a really wild looking effect to the cover.
Price: $0.70The Village Snooper: The Fish Market
This edition of the Village Snooper provides the basic floor plan for the home & business of a local fish market.
In addition to the map and brief descriptions of numbered areas, this one page file contains a list of popular items sold at the location (with item type and cost) as well as three adventure hooks to help steer the adventuring party's interests towards the market place.
"Village Snooper?? What?"
The Village Snooper is a planned series of basic floor plans for common to uncommon shops, homes, general structures, and other places of interest that one might find in a typical fantasy village, town, or city. In addition to a map there is a basic description of the locations on the map. The purpose of this line is to provide handy, one page products that a Game Master can hole punch and tuck away in his or her gaming binder for quick and easy reference when needed. Such a reference page is ideal for handling situations such as burglaries, questioning/interrogation/threatening of suspicious locals, eavesdropping, etc.
The floor plans like the one provided here are system generic, thus supporting a wide variety of fantasy games from this years' current most popular system to that beloved, dog eared rpg of yesterday.
Written By: Dave L. Woodrum Jr.
Product Size: 1 Page
Please keep watching for future Fishwife Games products... including more Village Snooper additions to come!
Price: $1.00