This PDF contains a pregenerated monster and vehicle, the Ever Bouncy Bubble Boy and the Bubble-1, for use with the Toy Battle System game Giant Monster Rampage 3rd edition. Each combatant has a 100 point, 200 point, and 300 point version presented in an easy to print and easy to use format. NOTE: You must provide your own figures to represent these pregenerated combatants.
Price: $1.00Der Tod kommt von oben!
Es tut sich etwas am Himmel. Zwischen Wolken und dem endlosen Blau ziehen Flugzeuge, Luftschiffe und Helikopter über der Sechsten Welt ihre Bahnen. Ob Commuter, Frachttransporter oder Kampfjet - wer nicht auf dem Laufenden ist, dem droht der Absturz!
Nach dem Standardwerk Arsenal 2070 präsentiert Gefahr in den Wolken neue fliegende Transportmittel für Shadowrun 4. Vom Learjet bis zum DocWagon-Hubschrauber: Man sollte wissen, welche Gefahren in den Wolken warten.
Price: $10.97
The population of the winter-wracked northern lands is not particularly high, but it is varied. Commoners and nobles, mages and clerics, healers and warriors, merchants and thieves, wise men and fools, heroes and cowards, all walk the frozen realm.
But those the Norns have touched have greater goals. Some crave base things such as wealth and power, others desire revenge for actual or perceived wrongs, seek to unlock the mysteries of the world, complete a grand quest, slay monstrous beasts, defeat fell cults, be praised and renowned for their glorious actions, or simply make the world a better place.
This supplement contains 30 pre-generated spellcasters, each designed as a 0 XP character. Each entry comes with stats, entries covering background, mannerisms, and description, as well as an image. Each character is presented on a single page for easy printing, making them great for convention characters or for use in short-term campaigns.
This product is fully compatible with Savage Worlds Deluxe.
This map pack of full color battlemaps is the twenty ninth of a series featuring various terrains. This installment features a battering ram approaching a fortress gate.
The maps in this pack are 18 x 14 squares in size, with each 1 inch square scaled to represent 5 feet. They are provided in 4 segments each, which need to be assembled, in a single PDF using the letter format.
Price: $1.38Return to Tarlkin's Landing is an updated and revised version of the original produced by Judges Guild in 1981. This is not a scanned product, but a complete redone digital edition.
Tarlkin's Landing is a small downport catering to passing Free Traders and a boom gone bust local mining community. Over 60 individual buildings are detailed, with 29 different floor plans available. Numerous non-player characters in the community, both human and alien are also detailed within.
Includes 15 pages of maps and floor plans for the town.
These floor plans, building descriptions and NPCs are also easily taken individually for use in developing your own small star towns!
Price: $5.00A revised and updated version of the original Judges Guild products The Astrogator's Chartbook and Navigator's Starcharts. Includes blank maps and forms covering:
An Entire Star Sector
Subsectors
Star System Worksheet
Planetary Map and Data Worksheets (2 versions)
A Basic Hexagonal Grid Map
An Enlarged Hex Grid Map
Price: $2.00
Complete rules, adventure, maps, character sheet and cut-out playing pieces.
Price: $5.00
This set features the PSD Photoshop working files that were used to create the complete Crosspiece Ruins Set #2 model PDFs (available separately). This is a different way to approach my paper models, and it'll require a bit of Photoshop knowledge on your part to make use of it. These files give you easy access to the graphic elements (textures and details) so there's no better way to kitbash your own interiors, add or move details and create your own models.

All of the artwork contained in this product is for your personal, non-commercial use.

Nearly any version of Photoshop or Photoshop Elements should be able to open these files.





This set features the PSD Photoshop working files that were used to create the complete Crosspiece Ruins Set model PDFs (available separately). This is a different way to approach my paper models, and it'll require a bit of Photoshop knowledge on your part to make use of it. These files give you easy access to the graphic elements (textures and details) so there's no better way to kitbash your own interiors, add or move details and create your own models.

All of the artwork contained in this product is for your personal, non-commercial use.

Nearly any version of Photoshop or Photoshop Elements should be able to open these files.





This set features the PSD Photoshop working files that were used to create the complete Archway Ruins model PDFs (available separately). This is a different way to approach my paper models, and it'll require a bit of Photoshop knowledge on your part to make use of it. These files give you easy access to the graphic elements (textures and details) so there's no better way to kitbash your own interiors, add or move details and create your own models.

All of the artwork contained in this product is for your personal, non-commercial use.

Nearly any version of Photoshop or Photoshop Elements should be able to open these files.



No super human should be President.
Dark Days have come for the Guardian Universe. A US Senator is plotting against President Omega and he has sided with the Horde.
Who will stop him?
First up: BlackBolt!
Meet a team of renegades lead by a super villain! Their mission: FIGHT THE HORDE!
FULL COLOR!
REQUIRES: G-Core
I, Alone is suggested as well!
Ages 16 and UP
Price: $1.25You can learn to write good adventures and The Adventure Creation Handbook will show you how. Maybe you're searching for an original idea. Or maybe you've just looking for a way to take that exciting climatic battle you see in your head and put it into a form your players will enjoy. Wherever you are in the adventure creation process, this book will guide you step-by-step through the process of creating an adventure for any genre, any game system.
Overcome creativity blocks and dry spells. The Adventure Creation Handbook describes several methods of coming up with adventure ideas your players and you will enjoy.
Customize plots for your group and your game. By using your players and their wants as a starting point, this method allows you make adventures your players will want to play.
Integrate adventures into your campaign. This method integrates the adventures into your game system and campaign world from the very beginning. No trying to shoe-horn or retrofit ideas that don't really fit.
In addition, when you purchase The Adventure Creation Handbook, you receive these free bonuses:
Price: $7.00
Step right up to see our latest attraction!
We've had our goblins scouring the realms for some of the strangest and most interesting classes and prestige classes they could find. We're proud to say that those not devoured by horrible monstrosities or gluttonous mages have done us proud.
This Cornucopia of the Strange Includes:
• New Prestige Classes
The cultist: a summoner of eldritch abominations
The gastromancer: a gluttonous mage who sees food and magic as one in the same
The sword dancer: a graceful melee combatant with special abilities based on how the character moves
• The Psychic
A new, spell casting base class whose own mental powers might well overwhelm him
• 3 More new Prestige Classes Specifically Made for the Psychic!
• The Food Mystery for the Oracle
• New Feats to Tie it all Together!
For your personal or commercial projects.
300 DPI, International A4 size
As usual, what you see, what you get.

| THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... |
To celebrate the release of Book III we are now releasing this bundle. By purchasing this bundle you not only get all three books, but a slight saving as well.
| Total value: | $60.00 |
| Special bundle price: | $50.00 |
| Savings of: | $10.00 (17%) |
Price: $60.00
Welcome to Book III of the Outcastia Campaign Setting for the d20 System. You’ve journeyed through the land in World Tour and learned what you need to know about the realm, you dove into the meat of the Setting with newly designed gaming elements that help you make your mark in the “Land of Dragons” with the Player’s Guidebook, now it is time for you to delve into creating your own games as the Campaign Master™ with Book III: The Campaign Master’s Manual. This book includes:
With this book you will have everything you need to run a campaign in the realm of Outcastia (and beyond). Everything you need is included.
So what are you waiting for? Grab some paper and pencils. Bring out that dice. Rev up your imagination and travel to a land of magic and mayhem. Of honor and betrayal. Of adversity and adventure! Your journey awaits, if you have the nerve…
?????? ??????? ???? ????? ??? ?????? ????? ? ?????????. ?????? ??????? ????? ??????, ????? ???? ??? ?????? ? ????????. ?????? ?????????? ??????????? ? ??????? ??????????? ?????????? ?????????. ?????? ???????? ? ??????? ???? ?????? ? ?????? ????, ????? ????? ??????????? ? ?????? ????... ?, ??? ? ????? ?????? ????? ??????????, ???? ??? ?????? ????? ????? ?????? ??????????, ???????????? ?? ?????? ?????.
Price: $0.00
This set features the PSD Photoshop working files that were used to create the complete Medieval Walls Set model PDFs (available separately). This is a different way to approach my paper models, and it'll require a bit of Photoshop knowledge on your part to make use of it. These files give you easy access to the graphic elements (textures and details) so there's no better way to kitbash your own interiors, add or move details and create your own models.

All of the artwork contained in this product is for your personal, non-commercial use.

Nearly any version of Photoshop or Photoshop Elements should be able to open these files.

This kit is geared to make your job as a Palladium Game Master easier and to help you promote Palladium Books. The kit includes the following:
Price: $5.00
This product is a free preview for little bestiary of 4E/GSL compatible creatures currently in production. It is intended to provide especially low level players and their game masters with curious encounters and challanges. This preview contains the first such creature, the Ice Snapper.

DUNGEONS & DRAGONS Compatibility Logo TM & © Wizards of the Coast in the USA and other countries. Used with permission.
Price: $0.00
Buck-A-Batch: Magic Neckwear 2 for 4th Edition Dungeons & Dragons features 25 unique magic items for your fantasy campaign.
The items are presented in two formats for your convenience: Standard book format and a card format for cutting out and handing to your players.
All Buck-A-Batch products are formatted to be ‘three-ring binder friendly’ allowing you to build your own supplement at a fraction of the cost of store bought books.
If you enjoy this product please look for other offerings from
Creation’s Edge Games on RPGNow.com
Or check out our website at
www.creationsedgegames.com
Far Avalon Book 1: Background and Spacecraft
Far from the Home Worlds, the Far Avalon region was for many years an underdeveloped backwater. Now, it may be the only enclave of humans left in the universe. With the inexplicable failure of the Lubeck Conduit, the people of Far Avalon must find their own future. Some seek to build empires, some search for a way home, while others have less obvious plans.
Far Avalon is a region in turmoil, a place where a handful of daring individuals can make a distance. A new order may emerge, or chaos may descend. Perhaps some external threat is about to fall upon the people of Far Avalon… or it may be that the greatest danger comes from within.
Far Avalon is a complete science-fiction game setting created by Martin J Dougherty. Book 1 details the history of the region and its power structures today. From the gangs of First Landing Starport to the bitterly divided remnants of the Fleet; from the emergent empires to the mysterious but benevolent First Church of Humanity Arisen, this book presents their capabilities, intentions and motivations.
Book 1 focuses on the world of Far Avalon itself. Once a centre of commerce, a base for the colonisation of the region, it has suffered economic collapse and disasters, becoming a hotbed of political machinations as the city-states of Far Avalon strive for dominance and the chance to reclaim their era of greatness.
Price: $7.99
Far Avalon Book 2: Background and Spacecraft
Far from the Home Worlds, the Far Avalon region was for many years an underdeveloped backwater. Now, it may be the only enclave of humans left in the universe. With the inexplicable failure of the Lubeck Conduit, the people of Far Avalon must find their own future. Some seek to build empires, some search for a way home, while others have less obvious plans.
Far Avalon is a region in turmoil, a place where a handful of daring individuals can make a distance. A new order may emerge, or chaos may descend. Perhaps some external threat is about to fall upon the people of Far Avalon… or it may be that the greatest danger comes from within.
Far Avalon is a complete science-fiction game setting created by Martin J Dougherty. Book 2 is an Atlas of the Far Avalon region, detailing the star systems of the region and their worlds. Many systems have several inhabited worlds and moons, and many worlds have multiple distinct societies. All are presented in detail, each with its own unique flavour.
Book 2 details habitable Green and Brown systems, harsh Rockballs, borderline Gray worlds and lethal Hell Worlds. A wealth of other adventure settings can be found on moons, asteroid belts and even in supposedly empty Barren systems.
Price: $6.99
Far Avalon Book 3: Traveller Conversion Book
Far from the Home Worlds, the Far Avalon region was for many years an underdeveloped backwater. Now, it may be the only enclave of humans left in the universe. With the inexplicable failure of the Lubeck Conduit, the people of Far Avalon must find their own future. Some seek to build empires, some search for a way home, while others have less obvious plans.
Far Avalon is a region in turmoil, a place where a handful of daring individuals can make a distance. A new order may emerge, or chaos may descend. Perhaps some external threat is about to fall upon the
Far Avalon is a complete science-fiction game setting created by Martin J Dougherty. It is internally consistent and can be used with any rules system. This volume allows the use of the Traveller rules from Mongoose Publishing in the Far Avalon setting. It presents variants to the character creation, starship design and combat rules tailored to the unique Far Avalon background, and ties in with the Career Books from Spica Publishing.
Price: $5.99
Are your player characters full time adventurers? Do they ever take a month off, either while waiting for their armor to get fixed or for the next job to come up? Are they just sitting around spending all their hard won coins or do they go out and get a part time job? (You know they spent all their coins on that new suit of armor and don't have enough money to just sit around!)
100 Professions gives GMs and players an idea of some of the part-time jobs they can pick up between the adventures to pay for their room and board. No, they're not as exciting as slaying dragons, but they pay the bills. There's a paragraph describing each one plus stats on where to find them and how much they might pay. Who knows, the part-time jobs might lead to new adventures as well.
This is not simply a one page chart. You will get a small amount of detail, but enough that you will understand and be able to describe them to your players. They will take it from there.
This supplement contains: