From time immemorial there have been warriors. Men who fought not from need or as conscripts but as their trade. Warriors are not a phenomena unique to man; virtually every culture has warriors, from the Ancients to the Vargr and Aslan. And where there are warriors, there are those who fight, not for clan, nation, race or creed, but rather for pay.
Field Manual provides Referees and players with all the information needed to an run Mercs in a Traveller game or campaign, including:
Field Manual brings you closer to the realities of mercenary life in the Traveller universe than ever before!
Requires the use of the Traveller Main Rulebook, available from Mongoose Publishing.
Price: $9.99This is a full color image of the Cover Art of Bob, Lord of Evil, suitable for printing out as a poster. It is saved at 150 ppi with no compression artifacts.
This is a revised version of the Bob, Lord of Evil cover art. The shadows have been darkened to give a more sinister feeling to the image. The logo is the only text included with this version of the artwork.
This poster is a promotional item for Bob, Lord of Evil, a humorous techno-horror roleplay game available from Peregrine as a downloadable PDF for just $9.99.
Bob, Lord of Evil is a 162 page ebook that can be used as an adventure setting for characters from any RPG or as a stand-alone game (simple roleplay rules are provided based on a d100 percentile system). Please check it out by clicking on this link.
Murphy's World is a 163 page ebook that can be used as an adventure setting for characters from any RPG or as a stand-alone game (simple roleplay rules are provided based on a d100 percentile system). Please check it out by clicking on this link.
Price: $0.50
Before Shadow World, there were the Loremaster modules:
The Iron Wind recounts the tale of Elor Once Dark, a famed Loremaster who traveled to the chill land of the Mur Fostisyr, snow-clad isles surrounded by cruel glaciers and treacherous icy wastes. It is the home of the Iron Wind, an arm of the unlife threatening to subdue the valiant peoples of the isles. Demons, supernatural assassins, Dragonlords and corrupt Elven priests all serve the dark purposes of the Iron Wind as they strive to further drive apart the already divided peoples. Against these terrifying minions stand the Elvish Ky'taari; the stout, hardy Fustir, the secretive, superhuman Udahir hidden in their subterranean metropolis; and the fierce, warlike Syrkakar - who are already falling under the cruel shadow of the Iron Wind.
An adventure module for Rolemaster 2nd Edition, but usable with later editions.
Publisher's Note: This product was created from image scans and its quality is therefore imperfect.
Price: $5.00
Welcome to our second full session of Actual Play Old School RPG! Join our team of intrepid adventurers as they take on Orcs and Ogres using Palladium's Fantasy RPG, 1st Edition.
In this episode - we begin to record just as a nasty thunder and lightning storm moves through! We rescue the salty mouthed innkeep, reunite her with her daughter and get slapped around by some orcs. Only to realize that we'll once again have to cross that river, and try to get the attention of an entire fort of soldiers who think this is just another boring day on the dusty frontier. Lastly, we get mugged.
Our team
Scott: GM
Ben: Hamish Snozzle (2nd level Elf Wizard) and Heretofor Unamed (2nd level Assassin, Olympic swimmer).
Dan: Mukkluk (Kobold Mind Mage and footwear expert).
Jenn: Echo (Human Warlock and Mr. Universe competitor).
Price: $0.00
The true wonders of Arcana are explored in the monthly journals. Each issue will focus on a hex within the game world, offering rumors, hidden lore and detailed descriptions of all the important sites and people of that area. Full color maps (Also offered in print easy black and white) will be offered on the hex itself, plus all sites of worthwhile note, such as towns and major adventure sites. Floor plans of castles and other locations will also be offered.
Add to this detailed write up of the hex, each issue will also focus on other aspects of the game world, its history, important people, the Magi and gaming classes. When you add it all up, these journals take the mundane and make it magical. It is through the Journals that the Arcana game world will grow, expand and become a living place of adventure.
This issue of the Journal will cover the following aspects of the game world.
Hex 22, Plains of Shaf-Ria
Centaurs
The Necromancer Kings
Encyclopedia Magicica Arcana, “O”
Price: $2.99
Trapped at a nowhere motel on a dark stretch of road, the PCs are forced to confront a horde of zombies, and once the doors lock at 9pm, they don't open again until dawn.
Check out time is at 9am, but will the PCs be able to leave?
What you get:
What you need:
Price: $0.00
Avalon Games over the years has collected a ton of artwork for use in our games. Well we got to thinking, why couldn’t you use this great art in your products. So here it is, our newest product, Avalon Clip Art. Each set within this series will offer you a ton of great art and for a great price. Each product will focus on a set genre or character type and will offer you great filler art and character art for your gaming products.
Look for new sets to come out all the time, as we have thousands of pictures to offer, so have fun…
Usage Requirements/Limitations:
You may reduce, re-color, or crop any image included here. You may not resell these images in clip art packets or art collections.
If you use any of these images, in your product, you must include the statement:
Some artwork copyrighted by Robert Hemminger, used with permission.
By purchasing this product you agree to these terms.
All work has been scanned at 300 DPI.
Price: $4.50
Trapped at a nowhere motel on a dark stretch of road, the PCs are forced to confront a horde of zombies, and once the doors lock at 9pm, they don't open again until dawn.
Check out time is at 9am, but will the PCs be able to leave?
What you get:
What you need:
What legend have you heard about Paxectel? Perhaps you heard they once conducted dread rites there? Or maybe powerful Spirits slumber there who can be bargained with for great powers... if you know what they want. No matter, this full-color illustration gives you the feeling there's more to this neglected cluster of stone works by the sea than meets the eye.
As always, we've developed these 8x8 inch tiles with a one inch grid overlaid - perfect for miniatures or tokens. Each tile is created in beautiful high resolution. Print off as many as you need and revel in their glorious lush colors.
Product contains: A 14-page high resolution PDF of highly detailed fantasy ruin map tiles.
Price: $6.95
Orcs and Goblins are the footsoldiers of most evil armies, but the Trolls and Ogres are the shock troops. Combining size, strength and brutality, these are dangerous opponents whether encountered alone, as a family group, or as part of larger force. Containing various Troll types, Ogres, Ogresses and several members of that musclebound and viscious subtype, the Ogre Mercenary. Give your players a larger challenge today!
Please visit http://arion-games.com/bb/viewtopic.php?p=1305#1305 for sample images
The full colour miniatures are supplied in two formats and can be assembled as flat, A-frame or triagonal miniatures depending on personal choice. The images are all high-quality computer generated figures and bring an extra level of realism to the gaming table.
This set is also offered as an optional Powerpoint file version, to allow the easy creation of custom sheets.
In this set:
1x Ogre Chieftan
1x Ogre Shaman
2x Ogress
1x Ogre Brat
1x Ogre Guard
1x Ogre
3x Ogre Mercenaries
1x Black Troll
1x Cave Troll
1x Hill Troll
1x Marsh Troll
1x War Troll
8 page pdf (7 pages of figures)
Price: $2.50
This is a full color image of the Cover of Bob, Lord of Evil, suitable for printing out as a poster. It is saved at 150 ppi with no compression artifacts.
This poster is a FREE promotional item for Bob, Lord of Evil, a humorous techno-horror roleplay game available from Peregrine as a downloadable PDF for just $9.99.
Bob, Lord of Evil is a 162 page ebook that can be used as an adventure setting for characters from any RPG or as a stand-alone game (simple roleplay rules are provided based on a d100 percentile system). Please check it out by clicking on this link.
Murphy's World is a 163 page ebook that can be used as an adventure setting for characters from any RPG or as a stand-alone game (simple roleplay rules are provided based on a d100 percentile system). Please check it out by clicking on this link.
Price: $0.00
Oriental Companion is your guide to using Rolemaster for the land of the Orient; an adventurous world with Samurai and Ninja. Rolemaster's Orient is a hybridization of many Far Eastern cultures injected with a mix of fantasy and wonder. This book contains new Rolemaster professions, skills, powers, creatures, and items for the Orient, plus plenty more.
The Oriental Companion can be used to create a complete Oriental campaign world or to simply add elements to your existing fantasy game. It can be used to create a tiny group of islands off the coast of Emer in Shadow World, or for a continent-spanning empire in any campaign. Whatever you decide, the Oriental Companion will provide an exciting new setting for Rolemaster players.
Inside Oriental Companion you will find:
Publisher's Note: This product was created from image scans and so its quality is imperfect.
Price: $7.00
The origin of Ramses, a.k.a. Rhinotaur, is a mystery even to himself. Is he the product of bio-egineering, a herald sent by ancient gods, or a lost visitor from another world or dimension? However he may have come to be, his hourney has brought him to The Hideout Bar & Grill.
Hero Happy Hour Presents: Rhinotaur is a free ICONS supplement based on the fan-favorite super hero comic book and webcomic Hero Happy Hour -- and features a new character based on this publlisher's namesake, including a character write-up and a pair of "Adventure Shots."
Price: $0.00It’s that time of the week again! It’s time for a load of awesome, coming down your bandwidth pipes, hitting you full force in the ears with a gush of gaming wisdom! Or, another episode of a couple guys talking about games.
Show Synopsis
GM’s Reef: Kung Fu Panda
Great White: Darkside Points – Star Wars Saga Edition
Show Links
RPG Crosstalk Forums
24 Hour Movie Mashup Contest
Smallville RPG
Trail of Cthulhu – Keeper’s Screen and Resource Book
| THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... |
| Total value: | $21.00 |
| Special bundle price: | $13.00 |
| Savings of: | $8.00 (38%) |
A complete list of all cybernetic upgrades compiled from all books up to and including THE MIND UNBOUND.
Compiled by Lee Smith and Katherina Prost.
Cover by James Norbury
Price: $0.00Heirs to a bloody nirvana, the Red Sangha mercenary corps has built a terrible name on their gene-cursed serenity and smiling ruthlessness. This free supplement to the free Stars Without Number sci-fi role playing game details the grim origins of this band of neo-Buddhist mercenaries along with their current resources and procedures. Additional details are provided for Red Sangha PCs, including a new background and training package, and information on the brutal, self-sacrificial Jivakan martial art of Upaya.
Price: $0.00This is a full color Character Sheet for Bob, Lord of Evil, which can be printed out as needed.
Plus, if you're using the Bob, Lord of Evil rules to run your adventure (provided in the books Bob, Lord of Evil or Murphy's World), it includes a handy 'Base Action Value %' (BAV) table -- used to establish a Character's percentage chance of success at an action (based on their current Stat Value) before any 'modifiers' (in the form of a +/- percentage) are applied by the Gamemaster.
This Character Sheet is a FREE promotional item for Bob, Lord of Evil, a humorous techno-horror roleplay game available from Peregrine as a downloadable PDF for just $9.99.
Bob, Lord of Evil is a 162 page ebook that can be used as an adventure setting for characters from any RPG or as a stand-alone game (simple roleplay rules are provided based on a d100 percentile system). Please check it out by clicking on this link.
Price: $0.00
Creatures & Treasures III, in the tradition of the immensely popular C&T and C&T II is an invaluable supplement offering information and stats for three key elements of fantasy role playing: creatures, treasures, and encounters. Although designed for use with the Rolemaster system, it is easily adaptable to most other major role playing systems.
This bestiary presents a host of new animals and monsters, including: Stone Dragons, Vampire Lords, Undead Elementals, gigantic Skeleton Constructs, etc. Also detailed inside are a myriad of magic items, including: new magical weapons, potions, runestones, and artifacts such as the dreaded Hourglass of the Slayer (an item which can be a threat to whole cities). Each creature and treasure description includes extensive background information to provide ideas for adventures and to enhance fitting the beast or item into a campaign.
Creatures & Treasures III includes:
Publisher's Note: This product was created from image scans and so its quality is imperfect.
Price: $8.00A 300 dpi .tif or .jpg stock art image for you to use in your personal, non-commercial, or commercial projects.
Each use carries a separate license. Due to previous confusion of the terms "professional" or "personal", we intend to mean "commercial use" is any use by any for-profit organization or individual for any reason, even marketing or inclusion with freely distributed products."Non-commericial" or "personal" use is intended to mean any use by private individuals. Details about each license are included below
Non-Commercial Uses Are Subject to the Following Creative Commons License : Nevermet Press Stock Art by Nevermet Press is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Commercial Uses Are Subject to the Nevermet Press Stock Art License : A generic version of the Nevermet Press Stock Art License can be downloaded -here-, but a version specific to each artist is also included with your download.
Price: $4.00A 300 dpi .tif or .jpg stock art image for you to use in your personal, non-commercial, or commercial projects.
Each use carries a separate license. Due to previous confusion of the terms "professional" or "personal", we intend to mean "commercial use" is any use by any for-profit organization or individual for any reason, even marketing or inclusion with freely distributed products."Non-commericial" or "personal" use is intended to mean any use by private individuals. Details about each license are included below
Non-Commercial Uses Are Subject to the Following Creative Commons License : Nevermet Press Stock Art by Nevermet Press is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Commercial Uses Are Subject to the Nevermet Press Stock Art License : A generic version of the Nevermet Press Stock Art License can be downloaded -here-, but a version specific to each artist is also included with your download.
Price: $4.00Your heritage is what makes up who you are, it represents what you strive to be and what you fear to become. In the Heritage Campaign Setting, mankind has diverged into separate bloodlines with distinct physical and psychological traits. Humanity has changed over the ages, forced to adapt itself to a host of alien environments. These various groups often seem quite strange to each other. The game is set in a universe where the worlds of human space are discovering each other after spending their histories in isolation.
The Heritage Campaign Book tells the story of humanity's search for an identity and a place to call home. Heritage is a game where a diverse collection of human civilizations has come together in a quest to uncover our past and make contact with the rest of mankind.
What is the Heritage Campaign Setting?
Like any role-playing game, the Heritage campaign setting is about imagination. There is no limit to the kinds of stories the GM can create and no limit to the choices characters can make during an adventure in this universe. The stories of the campaign unfold across the myriad landscapes of human space. The worlds of human space provide an endless variety of settings. They also provide endless opportunities for conflict and intrigue, danger and reward. The setting provides a backdrop full of diverse human bloodlines, new worlds to discover and ancient mysteries to solve.
More than anything Heritage revolves around exploration and the search for the origin of our species. Humans have lost contact with where they come from and what they once were. Tracing mankind's fractured migrations across the stars is the key to recovering our heritage and connecting with the rest of humanity.
Using this Book
This game is powered by the Infinite Futures / Pathfinder system and requires the use of the core IF rulebook to use. Naturally, the game is compatible with many other Pathfinder and d20 products. The Heritage Campaign Setting offers GMs a wide range of environments and technology levels to work with when creating a campaign. This allows the GM to incorporate almost any kind of additional material into his campaign from stone-age to ultra futuristic.
Price: $4.99
Need something quick and easy for you game night and don’t have the time to work it up, don’t worry, Avalon Games is here to save the day. Avalon’s Pathfinder series of encounters will hit the spot each and every time. The goal of Avalon Encounters is to give GM’s a fun, exciting and challenging non-combat encounter and adventure hooks which will send your players screaming with delight.
Price: $1.50
If you previously purchased this item for MM2 you will receive this file FREE. Watch for an update e-mail.
What fun is it being a hero if there are no villains to push you to your spandex-wearing limits? The world (of superheroes) needs villains! But where do we find these maniacal criminals? Delaware, of course! Not just Delaware, mind you, but every state of the union has spawned criminals and now super-criminals.
Enemies of the State is a state-by-state chronicle of some of America's most diabolical, cunning, violent and psychopathic villains. The villains from all 50 states will be presented by the order of statehood. Enemies of the State (EoS) presents at least two villains from every state and even more bad guys from the larger states. From Delaware to Hawaii EoS has them all.
There's more to a great nemesis than a pile of stats. EoS offers detailed backgrounds, psych profiles, tactics summaries and caper lists for every entry. New skills, minions, bases and vehicles are also included. There are also tips on bringing the villains to your campaign city, sending your heroes on a road trip, or a little of both.
EoS Volume 1 kicks things off with the first six states to become America. Delaware, Pennsylvania, New Jersey, Georgia, Connecticut and Massachusetts have produced 12 villains, two sidekicks, three new minions, three secret lairs and one stealth submarine. There are also over a dozen new skills outlined. The villains run the gamut from criminal mastermind to mutant thug, serial killer to clueless rebel, master thief to mad mystic. So pack your bags, hero. There's trouble in Jersey!
Price: $4.99